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Messages - Beefyrulz

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31
Add-Ons / Re: New Crosshair
« on: September 21, 2010, 06:02:50 PM »
Another thing about all you jackasses who bitch and complain about crosshairs and UI,
just shut up, And you all act like people NEED to listen to you, for example...
Yes, do so now and lock this topic.
When we say lock, we mean now.
He's really slow about locking his stuff.
Now answer me this, Does anyone, Anyone in the WORLD have to listen to anyone who is just as equal as they are? I know your answer "YUS TROLOLOL", But you and I both know, no one does. Now tell me, Why do we listen to Badspot? Because he is the creator of Blockland, and we don't want to get banned or anything like that, Why do we listen to admins in a server, because we don't want to get kicked or banned, Along with hosts of servers.
But Have you noticed that, If there is no one to keep you in line, you do whatever the hell you want. For instance a dedicated server, The host might leave and now you are free to spawn kill or team kill or glitch, Whatever pleases thy troll heart.
Finally, Why... Why would anyone in there right mind... Listen, to a random stranger that no one knows or cares about... Sure fame/Infamy might be a factor, but I don't care if you're the greatest being in all of blockland, If you aren't an administrator or a moderator of any shape form or size, You are just as equal as me a 1 year vet. to blockland, as apposed to someone who just bought the game, and when provoked, I will treat you just like any other player in the whole game, I will hound you like a mofo.
Just one last thing before I hit that MAGICAL button to let all you trolls under your bridges see my message, You obviously do not know that a crosshair is considered an add-on as depicted by badspot and ephialtes, because just if you hadn't noticed, have you ever seen a SINGLE crosshair or UI edit EVER moved/Deleted? No, No you have not, And would you like to know WHY? Because the administrators of blockland  Say that crosshairs are indeed "Add-Ons".
Good day troll's/trolless's
*Flame Expected, and I couldn't care less*

32
Add-Ons / Re: New "Run Over" Icon
« on: September 21, 2010, 06:48:47 AM »
Everyone shut up about ui/ci/Crosshair edits, they obviously are add-ons as depicted by the forum admins, because in case no one has noticed... have you EVER seen a single crosshair/ui/ci edit "Moved"? No, No you haven't, because they don't break any rules, therefor do not need ot be moved or deleted.

33
Add-Ons / Re: New Crosshair
« on: September 20, 2010, 04:42:42 PM »
Stolen, One, I have this, Two, I downloaded from Nerdy. Here is the link
http://forum.blockland.us/index.php?topic=103345.0
and I helped him make them centered and transparent, look further in the post, about 7 or 8 comments later.
And i suggest you lock this now...
:D finnaly finished it!!
Date Registered:   Yesterday at 09:11:22 AM

Hah, nice try kid, i can tell you did not make this... you just joined yesterday, and you think you're going to copy people's things that quick?

34
Suggestions & Requests / Re: Cusomizable Weapons mod (suggestion)
« on: September 17, 2010, 11:37:09 PM »
I think this mgiht spam the console because if everyone is editing the things on the server, it has to go through the console right? I think this would be a bad idea in my opinion.
And for those people who say IMPOSSIBLE!! just make the gun customizing GUI like the player appearance thing, the helmet goes on the head, and the cape around the neck, so with the gun one, Barrel on the front, sight on top, grip underneath, and like the visor with the helmet, make things like foregrip and nade L. only available with certain other things, like barrel and body, equipped.
*P.S. Make it so you have to restart the server for effects to take place :0    Derp :D)
The player appearance editor doesn't spam the Console now does it? :p

35
Add-Ons / Re: Gravity Cats Firearms UPDATE V3!
« on: September 17, 2010, 11:24:09 PM »
holy sheet... this is so OLD, how has it not sunken into the depths of a Long forgotten Sea that is the pages after the 3rd of the blockland forums add-ons section...

36
Suggestions & Requests / Re: Cusomizable Weapons mod (suggestion)
« on: August 29, 2010, 11:58:37 PM »
You do realize that this has been requested several times, right?
Yes i do, i requested it the first, the second was some random guy, and im doing it again because my other topic was too old, and I'm not just commenting on it or anything, i basically added a whole new thing to it. (Yea idk if this could count as spam or not but w/e)

37
Suggestions & Requests / Cusomizable Weapons mod (suggestion)
« on: August 29, 2010, 10:27:58 PM »
I cannot do this because honestly i'm clueless when it comes to modeling and scripting, but my suggestion is that, someone (anyone) should make a (Somewhat-big) Pack of parts of (real or imaginary) gun/weapon parts, like handles and blades, hilts and guards of swords/melee weapons, and grips,foregrips, lights, sights, stocks,colors, etc... of gun models and make it all in one pack and you can collect parts and interchange them on a weapon, and even name/save your created weapons to the server, and to make customization easier, include a GUI to help with it, and have the GUI give a preview of how your weapon will look.

Now as i said before, dont count on me to make this because i said i'm completley clueless when it comes to scripting or modeling, but anyone that feels like taking up the challenge can do this, and just to keep this post alive, why not post pictures of cool parts or whole weapons you'd would love to interchange with one another.

Even if this never becomes a reality, isn't still a nice thought?

Summary:
Customizable Weapons,
Melee:Blade, Handle, Hilt, Guard, Color, Hammer Head, Axe Head, Point
Ranged: String, Bow, Thrown, Shot, Ammunition, Body, Stock, Sight, Etc. atatchments (Laser pointer, Flashlight, foregrip, etc.), Barrel, Grip/handle, Clip, Strap

If you have any other idea's as to what you could add to this, Please, I encourage you to.

* EUREKA!* I thought of a way to make this possible (still im not too sure, but it sounds reasonable). Ok, the new way i had thought to make this possible without completley creating a new add-on every time it made a new weapon, is make it controlled through RTB server prefs.
Ok, here is how it could work:
=======================
Custom weapons : [3]   [Number of weapons to be created] *for every weapon there is it creates a new button in the RTB prefs *maybe only 5-10 weapons allowed*, that opens a GUI, and the GUI would read:*
=======================
Name: Melee/ranged 1-10
Type : Melee/Ranged
Ammo : [Arrows/Bullets/Rockets/Nades]
Damage : [1-200]
Secondary fire : [Sights/Nade L./Melee/etc.]
Clip Size : [1-150] *1-30 assault/1-25 rifle/1-10 Handgun/1-8 Sniper/ 1-150 LMG*
Gun type : [Assault/Rifle/Handgun/Sniper/LMG/Launcher]
Edit Apearance *This button would open a GUI like the Player apearance editor, only this time it's with a gun/Melee weapon*
And lastly there would be a publish button.

So what do you guys say?
 *Added Notes*
Red Text is a small explanation
Blue is changeable
Black is Read... no more no less
And for those people who say IMPOSSIBLE!! just make the gun customizing GUI like the player appearance thing, the helmet goes on the head, and the cape around the neck, so with the gun one, Barrel on the front, sight on top, grip underneath, and like the visor with the helmet, make things like foregrip and nade L. only available with certain other things, like barrel and body, equipped.
*P.S. Make it so you have to restart the server for effects to take place :0    Derp :D)

38
Suggestions & Requests / Re: 3 Requests
« on: August 27, 2010, 04:16:21 AM »
Topic: 3 requests
Request 1:Taunts
Request 2: L4D2 stuff
Request 3: invisible Letters
End
Is the third request invisible letters?

Before you say maps and shirts are 2 different requests then i say POPPY rooster!
you should just shorten it 2 requests and make the second one L4D2 stuff instead of maps then shirts
Lastly, i would expect each request to be different and not be directly connected, like taunts and L4D2 stuff, completely different, but L4D2 maps and L4D2 shirts, you get the point.

39
Suggestions & Requests / Re: Blockland Physics v2
« on: August 27, 2010, 04:11:31 AM »
ROBLOX didn't invent physics, Sir Issac Newton did.
Im pretty sure you can't invent physics, you can only discover it and it's properties >_>

40
Suggestions & Requests / Re: Fallout 3 Vertibird
« on: August 26, 2010, 02:00:25 AM »
Interesting :)
i say Yes
*Ninja First post!*

41
Add-Ons / Re: New Weapon: Super Pistol!
« on: August 26, 2010, 01:58:30 AM »
ok the only thing i want to see out of the add-ons section in BL are add-ons that:
1.)Have a customized or unique model
2.)Not overpowered/abusive
3.)Cool/Interesting
4.)Are a whole set *just a personal thing, i still like single weapons, i just prefer sets :)*
That's my opinion on what i want from the add-ons section >_>
*i assume i'll get flamed one way or another*

42
Suggestions & Requests / Re: Computer Mod (suggestion)
« on: August 24, 2010, 09:09:10 AM »
Hey if anyone could give me the basic materials for scripting GUI's, i could TRY to do this on my own. (Material's i would NEED are: Scripting program, Scripting tutorials.)
So if someone could at least help with THAT, oh and if i could get some basic modeling equipment (that is free, all this has to be free, i don't have any money to spend) then that could help too. (and i have anim8or, but idk if that would work, and idk how to do texture mapping, but i could make low grade models >_>)

43
I love you're add-ons so far, they're great, i especially love the whole Iron sights thing, very cool, I also like how the sounds aren't to loud or fake sounding, the sounds fit the gun, and that fact that it has clip and reload animation is great. I hope you keep making more, and that sooner or later you make a whole pack that revolves around on idea :P

44
Add-Ons / Re: Stranded Gamemode
« on: August 23, 2010, 11:51:01 PM »
I have a couple bugs for you to squish :P
One bug is when i start a mini-game it just get's all kinds of glitchy, I can't update the mini, player's aren't considered to Be in the mini, and the rest of the rules of the mini no longer apply and it's just like a ghost mini-game sitting there, and i can't end it.
I'm not sure if this is a bug or if it's how it's supposed to be or not, but when i open the inventory, the moment i let go of the key i use to open it closes. (again, idk if it's a bug or not)
A suggestion i have for you is to make it so player's can place beds and things on bricks, so that way people could build shelter with a flat floor and be able to sleep under a roof. Another suggestion for the inventory GUI, you should make buttons that allow you to eat/consume,drop, and w/e else, with material's.
*Small bug that i forgot, Salt doesn't show up in the inventory*

45
Suggestions & Requests / Re: Ghillie Player
« on: August 23, 2010, 08:08:20 PM »
i know... what if we just made a player model with grass-like armor on. Simple as that.

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