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Messages - Lugnut

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2791
requires adbin tho

I was hoping for an autojet upgrade :(

2792
that first paragraph is a good option

the second option, well, I can't reproduce this entire error at all so I don't know.

I'll try the first. 

2793
Off Topic / Re: Internet Packages
« on: October 28, 2012, 01:35:08 PM »
5 mbit plan

bitch you must be rolling in gold or some stuff jeebus

2794
blame gsf, not glass.

2795
General Discussion / Re: IcyGamma's City Tycoon [Isarland] [Standby]
« on: October 28, 2012, 01:29:27 PM »
this topic is growing faster than the freakin bluzone jesus

2796
General Discussion / Re: Kaphost Blockland Servers
« on: October 28, 2012, 01:28:35 PM »
The fact you're not happy to disclose your plans or a preview of your new panel makes me feel you lack confidence in yourself, but ok.
"taste of your own medicine"

2797
Off Topic / Re: AxolotlBL switches to Chrome
« on: October 28, 2012, 01:51:15 AM »
took you long enough

2798
Off Topic / Re: Twokinds: like prequel but different totally
« on: October 28, 2012, 01:49:26 AM »
9 pages in and the female protagonist has taken her shirt off because it 'feels wrong'
bs

2799
General Discussion / Re: IcyGamma's City Tycoon [Isarland] [Open]
« on: October 28, 2012, 01:49:01 AM »
The city has about 50 - 100 properties built now. At least 30 of them are detailed and well built.

The brick count is accurate and appropriate. There are no 1x1 builds anywhere.

More detailed builds of a similar size would expect to reach double.

The system works well. Your valuation system is an imaginary idea made up goop.


are you ignoring me

2800
yeah

i'll work on that lead that blocko posted and blocki responded too
i think i forgot to package the save loading function
;-;
doesn't matter, the system works with raw functions for adding events. it (probably) doesn't matter if the brick is loaded from a save or anything
goddamnit i don't know what's wrong :(

2801
General Discussion / Re: IcyGamma's City Tycoon [Isarland] [Open]
« on: October 28, 2012, 01:21:43 AM »
make aludane make a script that tallys up how many 1x1's and 1x1f's that everyone has.

you can then see at a glance who has assloads of them.


in fact, have him tally how many they plant and if they plant X amount, log to a file, along with ontifying the player -

"hey, you planted a bunch of small bricks. Keep in mind rule X of the build rules: [rule here]"

2802
General Discussion / Re: Kaphost Blockland Servers
« on: October 27, 2012, 07:41:37 PM »
i still want to hear what the flaws in lubs are
advertising method

2803
General Discussion / Re: RTB Dedicated Hosting Service
« on: October 27, 2012, 02:50:38 PM »
just because the pot called the kettle black doesn't mean the kettle isn't black you idiots.

2804
Modification Help / Re: HELP: Add-On Ingame Loading!
« on: October 27, 2012, 12:05:05 AM »
It does display the message, but does the message say whether it worked? nope

That function never sent any datablocks for me
worked for me back when i was Trolling in the Bluzone as an administrator with eval.
yeah, i set the air control speed really high and everyone was crashing into walls and stuff.

good times.

2805
General Discussion / Re: IcyGamma's City Tycoon [Isarland] [Open]
« on: October 27, 2012, 12:01:02 AM »
it was letting him speak that lost the case
but he says you won


he's trying to trick the defence into thinking they lost!!!!!!!!!!!!

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