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Messages - Lugnut

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31
I test all my add-ons... I didn't have time to test it.
you literally cannot say this

32
oh yeah totally jealous of something I don't pay attention to
see, I actually look at where I'm shooting when I play the game
because I actually play the game
shots... fired?

33
Off Topic / Re: recommend me a text editor
« on: July 29, 2015, 04:22:45 AM »
sublime text 3

34
Add-Ons / Re: Brickgroup Wand - Convert bricks to another brickgroup
« on: July 29, 2015, 02:57:40 AM »
does this already exist as the ownership wand?
yes, i made a version of this called the ownershipper

35
Cloud9 finally getting a win on the 14th round - 13:1.
13:2 at the half. Jesus.
16:2, TSM victorious at Dreamhack Valencia.

36
Cloud9 vs Team SoloMid on http://twitch.tv/faceittv starting pretty soon here. Was supposed to start 20 minutes ago... Betting odds are 55% in favor of TSM... I think that's pretty accurate. Cloud9 has been doing better than expected the last large number of rounds, and TSM is right up at one of the top teams on the planet. This will be close at worst.

EDIT: Map lineup is cache/mirage/dust2
Cloud9 recked fnatic 16:7 on mirage earlier. I have high hopes for that map.

it's starting now!
E: 8:7 TSM at the half on cache... close game, but cloud 9 seems to be slightly worse off on T side cache. let's see what happens with them on ct side.
E: 16:14 for TSM after cache.

E: Getting closer to the next game.

37
General Discussion / Re: A Gamemode is Coming
« on: July 18, 2015, 12:47:31 PM »
i want in depending on when you run it

38
Suggestions & Requests / Re: Buildbot w/ Events OR Client Duplication
« on: July 16, 2015, 02:41:00 AM »
well first off that would be pretty damn useful if it 'highlighted' the event target brick with the ghost brick

alternately, use a sort of aimbot mechanism to lock onto the target brick, and maybe some mechanism to check if there's a brick in the way - then just automatically fire the wrench and paste the events in when you get close

39
Add-Ons / Re: Dynamic Console (Scripter Tool)
« on: July 16, 2015, 02:38:27 AM »
"S" saves the current line into a .txt.
"P" sets the contents of the line to what was in the .txt.

EDIT AS OF THIS POSTS TIME (DOWNLOAD LINKS HAVE BEEN UPDATED):
"P" Now pastes the contents of the saved .txt between wherever the Entry cursor is located at.
it needs a clear button if you're gonna do that with P

40
Modification Help / Re: BlockDoc - A Blockland coding wiki
« on: July 11, 2015, 12:26:51 AM »
Alright, so how do hash table lookups work? How are they so fast?

41
Add-Ons / Re: Teamspeak "Talking" Mod
« on: July 08, 2015, 12:33:08 PM »
just checked the code; there aren't any backdoors/eval stuff hiding in the code
how do you do this precisely? reading every line?

42
Add-Ons / Re: Brickgroup Wand - Convert bricks to another brickgroup
« on: July 07, 2015, 10:12:36 PM »
i made a version of the mod a long time ago and released it under the name of "ownershipper" :(
edit if this uses a novel brick-selection algorithm then it probably beats mine - i just modified the duplicator which made it buggy as stuff, and probably won't work now or something

43
Modification Help / Re: Strings
« on: July 06, 2015, 12:21:35 AM »
the limitation you discovered is a limitation on sending messages to players, not inherently tied to the length of strings

strings might have an upper length, but it isn't just 1024 bytes or whatever talk's limitation is

44
deranked to gn1
yay

45
General Discussion / Re: Add-ons with eval exploit removed
« on: July 05, 2015, 02:31:57 PM »
This list will also grow exponentially as I discover more add-ons with the exploit.
it'll what now

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