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Messages - Tyler66

Pages: 1 ... 180 181 182 183 184 [185] 186 187 188 189 190 ... 770
2761
Maps / Re: Getting ready for v21 : Updated 3/17/2012
« on: March 19, 2012, 05:51:34 PM »
you need less awful ground textures please.
You could describe why they are awful.

2762
see this is why i like lua

because you can read it as english

whereas that's just something some third grader farted
Indirectly saying Visual Basic .NET isn't english?

Hahahaha

2763
Off Topic / Re: Ctrl + V game.
« on: March 18, 2012, 08:53:59 PM »
 += 1

2764
t = {}

table.insert(t,'E')
table.insert(t,'P')
table.insert(t,'I')
table.insert(t,'C')

s = ''

s = s..t[1]
s = s..t[2]
s = s..t[3]
s = s..t[4]

print(s)
No.

Module Poni
   Sub Main()
      Console.Writeline("E")
      Console.Writeline("P")
      Console.Writeline("I")
      Console.Writeline("C")
      Dim i As Int16 = 1
      Console.Writeline(i)
      Console.Writeline(i += 1)
      Console.Writeline(i += 2)
      Console.Writeline(i += 3)
   End Sub
End Module

2765
Off Topic / Re: I made my own site
« on: March 18, 2012, 04:59:27 PM »
Oh god what am I looking at.
Oh god what am I listening to.

2766
Suggestions & Requests / Re: Forum Based Key Recovery
« on: March 18, 2012, 04:57:36 PM »
thats a good idea.

What about if some one broke into your account they wouldnt be able to get key because of there ip.
What if your trying to access from a different location?

2767
V8 will always be my favorite though.
Same.

2769
Off Topic / Re: Forum Jobs V2(Get your job!)
« on: March 18, 2012, 04:36:28 PM »
Forum Visual Basic Brony

2770
Off Topic / Re: Ctrl + V game.
« on: March 18, 2012, 02:49:45 PM »
{'LastActiveSubPanel': 'DetailLevels', 'AlwaysWriteDepth': False, 'SequenceExportTwoPassMode': False, 'ShowWarningErrorPopup': True, 'RestFrame': 1, 'exportBasename': 'Rig', 'MaxStripSize': 6, 'BannedNodes': [], 'Version': 97, 'LastActivePanel': 'Shape', 'ClusterDepth': 1, 'DefunctSequences': {}, 'TSEMaterial': False, 'DTSVersion': 24, 'DetailLevels': {'Detail1': [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]}, 'ExportScale': 1.0, 'CollapseRootTransform': True, 'PrimType': 'TriLists', 'Materials': {}, 'Sequences': {}, 'Billboard': {'Polar': 10, 'IncludePoles': True, 'Equator': 10, 'PolarAngle': 25, 'Enabled': False, 'Dim': 64, 'Size': 20.0}, 'WriteShapeScript': False, 'exportBasepath': 'C:\\Users\\Tyler\\Documents\\Projects\\Playertypes\\Blank\\Earth'}

2771
Suggestions & Requests / Re: Forum Based Key Recovery
« on: March 18, 2012, 12:33:00 AM »
>Break into account
>View key
>Distribute/Use key

???

2772
Maps / Re: Getting ready for v21 : Updated 3/17/2012
« on: March 17, 2012, 09:20:53 PM »
I didn't have anything to do today. Here's the WtB update.
Quote from: Tyler66
  • Removed grass foliage by request
  • Tinted grass texture to better suit the environment lighting

2773
Forum Games / Re: The Person Below Me...
« on: March 17, 2012, 09:03:23 PM »
Indeed

The person below me dies upon his/her next post.

2774
Forum Games / Re: Signature Rating
« on: March 17, 2012, 08:56:14 PM »
4/10

Cant even see the smaller images.

2775
Suggestions & Requests / Re: onPrintShoot
« on: March 17, 2012, 08:16:33 PM »
Detect when a brick is hit by a print projectile?
Possible.

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