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Messages - GreenBH

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571
Suggestions & Requests / Suggestion for Blockland Forum: Introduction Board
« on: November 15, 2009, 11:16:52 AM »
Most forum's have introduction forums. We don't want people calling newbies calling people a bitch or cigarette or all that stuff. So we give newbies time to introduce themselves. And after their account has been activated, they get directed automaticly to the Introduction Board. Good idea?

572
Drama / Re: Tyler66
« on: November 15, 2009, 11:11:43 AM »
You're... emo now?
Oh, I see, you just don't know how to post images. Cool.

I do, I can't see it, some people can.

573
General Discussion / Re: How to get spinning blockland avatars?
« on: November 15, 2009, 11:10:41 AM »
you draw and animate it yourself

With what?

574
General Discussion / How to get spinning blockland avatars?
« on: November 15, 2009, 11:07:57 AM »
This is what I'm talking about. How do you get an avatar like this:

Makanix:


Unwritten Calander:


You know what I'm gonna get, really, yeah that's right, ALL GREEN.

575
AoT General / Re: username, Porto, and Lub are asshats
« on: November 15, 2009, 11:03:54 AM »
Hai! It's been a while since I've played, and back then I was never having any problems. Today, I met three mingebags in the game. I call them this because I commonly play garry's mod. The most recent one, username, kept killing me. I saw him pick up my body, and never did see where he was taking it... most likely the volcano. forgetface. Anyway, there's others that are actually mentioned in other parts of this forum. These three chicken forgeters need to be taken out. BANNED. The two that I'm looking up the names for have slaved me to make them 2000 dollars in gold points. forget THEM! BAN BAN BAN BAN BAN BAN!

Edit: Found another name. One of the three starfishs is Porto. I'm sure we've all had Exploding Bolts shoved up our ass by now...

Update: Found the third. The three stuffheads are Porto, Lub, and username.

I agree with the fact you hate Lub. He pranked me.

576
Suggestions & Requests / Re: Train Mod
« on: November 15, 2009, 11:02:30 AM »
We really needed a huge picture of a train to see just the barriers?

Sorry, can't change the size.

577
Drama / Re: Tyler66
« on: November 15, 2009, 10:11:05 AM »

578
Help / Re: Evented Bots - Need help.
« on: November 15, 2009, 08:06:27 AM »
Sorry for triple post but 5 god damn reads and no reply?

579
Drama / Re: Tyler66
« on: November 15, 2009, 08:05:18 AM »
-snip-
GIVE IT UP LADS![/center]
Goddamn, I love that song.

A stuffty picture from Gmod isn't gonna help, and if it isn't Gmod, whatever it is it won't help.

580
Help / Re: I don't spawn with tools!
« on: November 15, 2009, 07:05:13 AM »
It's ok, I got them back.

581
Help / Re: Evented Bots - Need help.
« on: November 15, 2009, 06:05:41 AM »
No edit: And how do I dress it up how I want it to?

582
Help / Evented Bots - Need help.
« on: November 15, 2009, 06:04:55 AM »
Ok, I got Amade's Evented Bot Mod, and I am making a Star Wars TDM. I got a bot and I want it to attack a team. How do I make it so it attacks a team?

583
Suggestions & Requests / Re: Train Mod
« on: November 15, 2009, 05:36:04 AM »
Kalphiter says that only admin can turn his train. That's unfair. Also, I am going to look for that steam train I saw on V8.

584
Add-Ons / Re: Old Vehicle: Arwing
« on: November 15, 2009, 05:19:02 AM »
Yay! Thank you so much! Now if only the link to the hyperjet worked.

It's here in the Archive:

www.returntoblockland.com/archive

Use the Ctrl+F find feature to find it.

585
Suggestions & Requests / Train Mod
« on: November 15, 2009, 05:08:12 AM »
OK, this may have been posted before, but we only have that steam train from V8 that we could use. Also, I am not sure about Kalphiters train, since it is too hard to turn, and he says something that you have to be admin to turn it?

Anyway, first we need track baseplates, this is gonna be easy since GSFghost's NYC map has a railway, we could use that texture.

The trains have to stay on the track, like they turn automaticly on a curve.

Trains, coaches, freight and level/railway crossings can be downloaded for this, what I mean is that for example the Parasite was made for Rotondo's Zombie Mod, same thing here.

Now, for level crossings, this is gonna have to be something JVS'ey, when a train is approching the barriers go down and the lights flash.

Here are the level crossings that are ideal:

British Double Track Level Crossing (full barriers)


British Double Track Level Crossing (half barriers)


Do the same thing for single track level crossings.

American Level Crossing


So that's the level crossings, these are to be animated. When a train approches, the barriers go down, the lights start to flash, and when the train passes, barriers come back up and lights stop flashing. Don't forget to add sounds.

So that's all for now, but don't just spend your time looking at pictures. This isn't just about level crossings, this is about a train mod. If I forgot anything, please tell me, and I will put it in.

And the last word on this thread, discuss, and don't just talk about level crossings.

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