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Messages - Proog

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11026
Off Topic / Re: Flag Avatars
« on: June 28, 2010, 10:36:00 PM »
Another Irish person on the forums?
Cool.

So why does the overlay for the flag look like there's a face hidden in every one.

11027
Games / Re: World of Warcraft
« on: June 28, 2010, 10:32:40 PM »
Still debating whether to get this or not.
I still don't like subscriptions for games though.

11028
Games / Re: Haven & Hearth
« on: June 28, 2010, 10:16:06 PM »
I love how everyone flips out at the slightest waste of wood. lol
There are like a million trees missing in this place.
Sure I wish I had a wagon and a raft so I could cart them all down here but really.
It's a bad source of LP and can really damage the environment.

11029
Off Topic / Re: Steam Usernames
« on: June 28, 2010, 10:14:23 PM »
Proogles

11030
Games / Re: Haven & Hearth
« on: June 28, 2010, 10:13:16 PM »
Shafin, I added you to my kin. I'm currently just chopping wood to get LP.
Stop clearcutting forests unless you use the logs.

11031
Off Topic / Re: Where hath your avatar come from?
« on: June 28, 2010, 10:01:00 PM »
Found it posted by someone.
Opened in paint, made it twice as big and outlined it.

11032
Off Topic / Re: Where hath your avatar come from?
« on: June 28, 2010, 09:52:38 PM »
Hugums

11033
Games / Re: Haven & Hearth
« on: June 28, 2010, 09:46:51 PM »
I crashed.
Anybody else?

11034
Games / Re: Haven & Hearth
« on: June 28, 2010, 09:44:11 PM »
I know.
But my house is a mess and I need a lot of food.
And I need an oven to cook food with all this wheat.

11035
Games / Re: Haven & Hearth
« on: June 28, 2010, 09:40:55 PM »
I need food.
I'm thinking of accepting 1 person into my place.
Not perfect, but a nice little farm.

11036
Games / Re: Haven & Hearth
« on: June 28, 2010, 09:37:40 PM »
I still need to finish my Palisade and learn locks and bolts.

11037
Creativity / Re: The new and improved 3D model topic!
« on: June 28, 2010, 08:33:21 PM »
Double post, I know.

Anyone have a link to Darkstar's advanced blockhead rig? I've already searched it, and I'm not going to be bothered to look through 300+ pages just to find it.
The blender one?
Yeah I have it, I'll upload it in a bit.

11038
Suggestions & Requests / Re: The "Perfect" gun pack
« on: June 28, 2010, 08:32:24 PM »
hand animationsand realistic recoil
I say all a good weapon pack needs is this.
And it should look Blocko, that's about it.

11039
Suggestions & Requests / Re: The "Perfect" gun pack
« on: June 28, 2010, 08:23:17 PM »
...so..you like it when you walk out somewhere and get owned because the person has a better weapon than you..o.0, fail much.

You do understand balance in a gun pack means that one weapon can't ridiculously over power the rest right?
When every gun is overpowered they balance out.

11040
Suggestions & Requests / Re: The "Perfect" gun pack
« on: June 28, 2010, 07:51:55 PM »
In your terms? forget off and learn to use your brain.


Also if you make it so you have to bother scoping to gain more accuracy in a cartoon game, it seems to ruin the feel of Blockland.
Some people like it plain and simple, that's why most of the default addons are some of the best.
I think gimmicks tend to ruin things.

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