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Gallery / Re: Ninja Pirate's Post Apocalyptic Freebuild
« on: May 28, 2010, 11:10:04 PM »
Up now?
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That would be awesome, although even awesomer if you're chasing a bike in a jeep, it turns, and you don't turn in time to follow it... And boom.RTB setting, perhaps?
Build bricks behind you as you drive.That may work...we need a programmer!
Lets see how that works out.
Also crashed on fast enough impacts.
u are 12Rule 34.
No, seriously, is there a web page that doesn't contain research?
Yeah he has a point. The whole concept of its classic 70's gaming type thing would go awayMis-quote?
The bike itself is almost certainly possible, but the trail, being solid and eventually disappearing, I can almost guarantee is either impossible or insanely difficult.Although my programming skills are limited at best, I think a temporary projectile with 0 velocity would do the trick. The problem is, could it be programmed so that it only destroys the bikes?
Or it's the easiest thing in the world... I wouldn't know.
Works like a normal vehicle instead of set turning angles.So are we still talking about the sudden, angular turn like the one in the game? Or is it just a regular turn? I ask because a sudden angular turn would be equally laggy no matter what angle it was (unless it was very small, of course), so why not just keep 90 degrees? And if it is a regular turn, then that kind of defeats the purpose.
This would be cool, but the direct turning angles shouldn't be included. Lag would be a major killer. Maybe an RTB pref where you could change it from 90 degree's to free form angles?Wait, a freeform angle? Explain.
I.. Don't think this is in the right section. :UWell, what section do you think is right?
Well, do you even have something to tell him?Yea, I've been hearing good things about Sony Vegas. I might look into it.
Sony Vegas Pro
But really, this topic is helping me too :o