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Messages - Wehrmacht

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16
stranded / pirates
in case you didn't know badspot / ephialtes / mods have boners for pirate stuff and its present in this game all over the place

17
General Discussion / Re: "THIS GUY STOLE MY BUILD!!!1!1"
« on: November 10, 2012, 04:55:58 PM »
its pointless to save my builds because ill be releasing them later on

18
General Discussion / Re: Badspot's hosting sports balls on block party!
« on: November 10, 2012, 04:33:02 PM »
there is tackling
crouch and jump on their heads

19
General Discussion / Re: Glass' Island Fort Wars [Server Down til 11/11/12]
« on: November 10, 2012, 04:19:32 PM »
new map is actually old map with 1 extra island
losing faith quickly
make a new theme of islands jeez

21
Gallery / Re: My Modern House (WIP)
« on: November 09, 2012, 08:48:00 PM »
>WHITE BOX
>MUST BE MODERRRRRN

22
Drama / Re: Furdle
« on: November 09, 2012, 08:47:23 PM »
its not a crime but its heavily frowned upon mostly because they wouldn't be his and he would be calling them his own

23
Clan Discussion / Re: [H]eight --- portly
« on: November 07, 2012, 04:56:45 PM »
EXCEPT OTHER DAYS LIKE MAYBE TONIGHT
CONTACT ME

24
General Discussion / Re: Glass' Island Fort Wars [Obama Sucks]
« on: November 07, 2012, 02:03:24 PM »
you seriously need new maps.
the current one got boring extremely fast and the terrain itself is as plain as plain can be. try a themed terrain where there are cliffs, forests, canyons, rivers, ocean too.
a handful of plain islands is fairly bleh.
i could try my hand at this if you are so unwilling

25
Off Topic / Re: Post real life pictures of yourself.
« on: November 06, 2012, 08:32:41 PM »
wow walk nice vneck
forget vnecks you suck

26
Development / Re: 2012/10/29 - Blockland r1753
« on: November 06, 2012, 08:31:40 PM »
my default doors refuse to open or close. I have them installed with support_doors checked and all manner of activating jvs_content and support_legacy doors
i realize that i have been doing the second part wrong but even with both disabled and only support doors and the doors themselves they still do not open or close.
the toggle event is there and everything

27
Off Topic / Re: Airsoft
« on: November 05, 2012, 10:50:24 PM »
have a gas blowback mp7, gas blowback g18, gas blowback mac11
snake enlargement is off the scale

28
Drama / Re: Anti Drama - Pliny
« on: November 05, 2012, 09:48:43 PM »
tip o the hat to pliny

29
Games / Re: Battlefield Megathread
« on: November 05, 2012, 09:25:12 PM »
http://battlelog.battlefield.com/bf3/battlereport/show/48158864/1/288415140/

mlggg pro sniper campers got wrecked

heres the story
i was on top of building, look down, see engi dude looking the wrong way
drop down and knife him silently
sniper dude sniping like 4 yards in front of him
knife that dude silently (both takedowns) and see third guy lookin away sniping
move up for the kill but he turns around, blast in the face with spas 12, dead, start destroying spawns + equipment
see last guy spawn again, back facing me
blast him in the back, dead entire floor cleared
jump off tower to death
pro

30
Gallery / Re: Parkour Maps Galore [Parkour Playertype]
« on: November 05, 2012, 09:33:35 AM »
no pictures?

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