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Messages - Wehrmacht

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 ... 327
91
Games / Re: The War Z Megathread - 5 days left for discount!
« on: October 26, 2012, 09:43:49 PM »
tornado stop being a douchebag and go mumble about your hardcore military circle jerk elsewhere

92
Development / Re: 2012/10/24 - Blockland r1749
« on: October 26, 2012, 09:32:14 PM »
is precipitation ever going to be added to enviromental controls? it seriously sucks having to load 2 presets and having them be the only two maps with precipitation
also yeah my jvs works but my default doors have literally never worked in the time we've had them -- they have the events loaded and everything seems fine, support_doors is enabled, but they don't open or close no matter what I do. have i missed something?

93
Drama / Re: Well, all hell broke loose today, with setro2, Kozak, Rexx
« on: October 25, 2012, 09:35:05 PM »
Because he's the most well-known ass hole out of the three of them.

that doesn't make him the worst
its obviously kozak causing the problems here, as well as rexx

94
General Discussion / Re: IcyGamma's City Tycoon [Isarland]
« on: October 25, 2012, 08:41:18 PM »
so what? thats part of the "rp"

95
Drama / Re: Freek is a Whiteknight
« on: October 25, 2012, 08:36:16 PM »
no edit, but it also seems my frequency in all other boards is topped by gallery, maps, development, addons, modification discussion, games, clan discussion
point?

96
Drama / Re: Freek is a Whiteknight
« on: October 25, 2012, 08:34:50 PM »
"Games      998
Off Topic      951"
Those are German-boy's two  most posted in boards. Hypocrite.
which is interesting because i also currently run a clan, play daily, and post in about every other board regularly and with high frequency

97
Drama / Re: Freek is a Whiteknight
« on: October 25, 2012, 08:09:27 PM »
who is bubbagum
also you're probs a whiteknight
at the least one of those losers who basically only hangs out in OT

98
General Discussion / Re: TheBlockingDead [Updated OP]
« on: October 24, 2012, 09:44:52 PM »
Furdle attempted to use this to apply to Height, im glad i waited. This is against our application rules, and he is denied.
mind telling him that whenever you can.

99
General Discussion / Re: Blok's Operation Metro |RUSH|
« on: October 23, 2012, 09:34:35 PM »
ye i made the map tyvm
making a new one

100
Clan Discussion / Re: [H]eight --- welcome evar, the most persistent guy!
« on: October 23, 2012, 08:41:04 PM »
GIB STEAM INFO OR BURN

101
Clan Discussion / Re: [H]eight --- welcome evar, the most persistent guy!
« on: October 23, 2012, 08:19:39 PM »
10/23/12 -- Evan/r5626, BLID 12866, is accepted into Height! Give a warm but slightly hostile greeting!

102
Gallery / Re: [HEIGHT] Appplication (Lots of pictures, may pagestretch.)
« on: October 23, 2012, 08:17:55 PM »
accepted give me steam info

congrats

103
General Discussion / Re: Why would I "Quit" Blockland?
« on: October 23, 2012, 05:24:19 PM »
'kids that don't even know console exists'  is this a joke?

no, are you joking?
i bet a solid 1/6 of blockland doesn't know what console is and has never used it before.

104
General Discussion / Re: Why would I "Quit" Blockland?
« on: October 23, 2012, 05:17:07 PM »
why does the extra 3 seconds blockland takes to close too much for you? is it really necessary to post a topic about why you think the very visible and easy to access default function is silly and has no use? not to mention all the kids that don't even know console exists and would be extremely confused

105
General Discussion / Re: Why would I "Quit" Blockland?
« on: October 23, 2012, 02:40:21 PM »
because using console is dumb and breaks everything

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