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Messages - darerd

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1126
Mapping Help / Re: Texture Resources
« on: February 10, 2010, 08:20:23 PM »
[ Content Deleted ]

1127
Mapping Help / Re: Texture Resources
« on: February 10, 2010, 08:19:16 PM »
I feel you.

I feel you.
^Most homoloveual statement while trying to act cool.
^Most useless post while trying to look cool.

Here's a couple of other sites I like to use too:
http://flickr.com/
http://www.sxc.hu/

Okay, I'm pretty sure this is turning into a quote marathon?

[edit]Badspot, why did you ever keep people from posting quotes inside of quotes? I mean, I'm just sayin'...

On topic:
How do you get the textures in mission editor? What folder do you put them in?

When did I hear this before...?

1128
Mapping Help / Re: How do I change the Skybox?
« on: February 10, 2010, 08:12:46 PM »
Sky boxes are a pain to make sometimes. It's best just to look at an existing one, and just change the pictures.

Most maps have 5 pics in their map folder for a skybox, and you can apply different pictures to different parts of the skybox... I don't know how though, I haven't messed around with the mission editor too much.

1129
Mapping Help / Mission editor texture screwup
« on: February 10, 2010, 08:08:49 PM »
Hi,

I am a fellow blocklander and I have a problem with the mission editor texturing on my new map. It seems that when I upload any textures (Yes, they are in a .zip file in my addons folder) it just shows up as the default dirt texture! Of course I am using flatlands, and I only have 4 textures to upload, but when I use the 5th texture of flatlands, for some reason it works, anyways! This is getting really annoying, and I wish someone would help with this problem.

Thanks.

1130
Add-Ons / Re: Heedicalking's Modern War(WW2Islands)
« on: February 08, 2010, 10:16:44 PM »
You should make a vehicle that is sorta like the ball, except shaped like a boulder and has impact damage, that way you could spawn some vehicles on each team base on a TDM (lets say for example each team side was on a cliff) And there were a tank coming, BOMBS AWAY! and they click the boulder to move it, it falls down the cliff and crushes the tank. The end!

1131
Add-Ons / Re: Twin Blade Transport Helicopter (Not Avatar)
« on: February 08, 2010, 10:08:32 PM »
Is there being an update? I can't seem to find a download link...

1132
Maps / Re: Traped Box
« on: February 08, 2010, 09:31:46 PM »
YOU GONNA GET TRAPED

I didn't know Kalphiter got hacked? lol...

1133
Maps / Re: Traped Box
« on: February 08, 2010, 09:27:44 PM »
u r so kool u use torque textures dat cum wit dat progrem u so koooooollll1!!!11

Are you trying to look like a noob? Because it seems like you are...

1134
Maps / Re: The Jumps v2
« on: February 08, 2010, 09:23:50 PM »
8/10, This map is pretty awesome and looks like a good place to ski/race, and maybe even TDM. I would have rated 10/10, but theres a bug with the computer I have from moving normal addons file into the addons folder, it figures that it must be from RTB.

(edit) Maybe someone would be kind enough to post it to RTB for me? Like, as in a private mod, then sometime upgrade it to full publication...

1135
Off Topic / Re: I need a stick animator thing. URGENT
« on: February 08, 2010, 07:03:41 PM »
"Setup.exe".

"SETUP".

Think about it.

Agent awesome, you are so loving dumb. Run the application setup.exe and follow the on-screen instructions. How complicated can it get?

1136
Help / Re: TDM glitch
« on: February 07, 2010, 09:35:13 PM »
Bump...

1137
Help / TDM glitch
« on: February 07, 2010, 09:14:07 PM »
Many people may have this, anyways I'm going to post my consol and a screenshot.

Code: [Select]
%
Sending challenge request...
Sending Connect challenge Request
Recieved ping from IP:71.68.53.63:28000 - 166ms
No response from   IP:67.180.40.233:28001
Recieved ping from IP:67.177.200.203:28000 - 354ms
No response from   IP:71.228.231.63:28000
Got Connect challenge Response
Sending Connect Request
Warning: handleSimplePingResponse() - address does not match
Connection established
Connected successfully, killing other pending connections
No response from   IP:67.42.223.166:28000
No response from   IP:66.108.166.113:28000
*** New Mission: Add-Ons/Map_DemiansSlateEdits/SlateSnowNP.mis
*** Phase 1: Download Datablocks & Targets
No response from   IP:98.248.89.158:28000
No response from   IP:69.29.237.215:28000
No response from   IP:174.16.77.148:28000
No response from   IP:24.40.179.4:28000
ParticleData((null)) times[3] < times[2]
*** Phase 2: Download Ghost Objects
*** Phase 3: Mission Lighting
Mission lighting done
Executing config/client/Favorites.cs.
<input> (0): Unknown command clickTeamsTab.
  Object CreateMiniGameGui(4468) CreateMiniGameGui -> GuiControl -> SimGroup ->
SimSet -> SimObject
<input> (0): Unknown command clickGeneralTab.
  Object CreateMiniGameGui(4468) CreateMiniGameGui -> GuiControl -> SimGroup ->
SimSet -> SimObject
<input> (0): Unknown command clickTeamsTab.
  Object CreateMiniGameGui(4468) CreateMiniGameGui -> GuiControl -> SimGroup ->
SimSet -> SimObject
<input> (0): Unknown command clickGeneralTab.
  Object CreateMiniGameGui(4468) CreateMiniGameGui -> GuiControl -> SimGroup ->
SimSet -> SimObject
Setting screen mode to 800x600x32 (w)...
Killing the texture manager...
Making the rendering context not current...
Deleting the rendering context...
Releasing the device context...
Destroying the window...
Changing to the desktop display settings (1024x768x32)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Resurrecting the texture manager...
Executing config/server/prefs.cs.
%

1138
Forum Games / Re: Screw Up This Story!
« on: February 07, 2010, 05:18:48 PM »
I don't see why there are all of these forum games in the community projects section, it doesnt make any sense, I thought this place was made for movies that were made with blockland, like Block Wars - No Hope

1139
Forum Games / Re: Change 1 word
« on: February 07, 2010, 05:15:29 PM »
Lock this snake, it's snake. - Lock this thread, it's ridiculous.

I agree with him this topic needs to be locked (I must include snake)

1140
Forum Games / Re: forget up a song!
« on: February 07, 2010, 05:13:16 PM »
Topic phailure!

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