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Messages - Greek2me

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2836
Modification Help / Re: GUI+ Cringewortherly named UI Update 0.12
« on: February 22, 2014, 04:37:59 PM »
This can be fixed by manually installing Open Sans

http://blockotec.com/downloads/OpenSans-Light.ttf
http://blockotec.com/downloads/OpenSans-Regular.ttf

You can't really expect people to install fonts, can you?

2837
Help / Re: Linux Headless Server
« on: February 22, 2014, 02:51:30 PM »
Solved!

Code: [Select]
echo mypassword | sudo -u game-servers -S screen -dmS blockland0
echo mypassword | sudo -u game-servers -S screen -S blockland0 -X "GAMEMODE=\"trench_ctf\"; xvfb-run --auto-servernum --server-num=1 xterm -e 'wine ~/servers/blockland/server0/Blockland.exe ptlaaxobimwroe -dedicated -gamemode $GAMEMODE'"

It works now. I still need to configure sudo properly so I don't have to echo passwords.

2838
Help / Linux Headless Server
« on: February 22, 2014, 02:42:51 PM »
I created a script to launch a headless server:

Code: (init0.sh) [Select]
echo mypasswordhere | sudo -u game-servers -S screen -dm -S blockland0 -X "GAMEMODE=\"trench_ctf\"; xvfb-run --auto-servernum --server-num=1 xterm -e 'wine ~/servers/blockland/server0/Blockland.exe ptlaaxobimwroe -dedicated -gamemode $GAMEMODE'"

I get this error: (evidently from screen)
Quote
No screen session found.

Any ideas on what's wrong?

2839
Modification Help / Re: problem with explosionData
« on: February 22, 2014, 02:31:52 PM »
There appears to be two locations where you have an extra space in "lightsuppressiveExplosionEmit ter":

Code: [Select]
lightsuppressiveExplosionEmit ter

2840
Help / Re: Bots and friendly fire
« on: February 22, 2014, 02:29:39 PM »
Idk I made a British and Russian game, british was 1st team Russian was second, enemies worked with Russians and Friendlies worked with British.

That actually worked? Hmm, that wasn't intentional.

2841
Suggestions & Requests / Re: Promote some RTB add-ons to become default
« on: February 22, 2014, 01:13:35 PM »
I don't want to see any mods made default.

2842
Modification Help / Re: NightHawk's Vehicles Topic!
« on: February 22, 2014, 01:12:51 PM »
nice work

2843
Modification Help / Re: GUI+ Cringewortherly named UI Update 0.12
« on: February 22, 2014, 01:09:56 PM »
Not sure if I mentioned this already but you should use GUI profiles (rather than a mess of bitmap controls) so that other people can easily use this in their GUIs.

2844
Modification Help / Re: Slayer | New Beta Version (p119) | New look! (p120)
« on: February 22, 2014, 01:06:05 PM »
Some more suggestions:

I like the ideas. My goal though is to actually get rid of nodes. It's just a lot of work to do.

2845
Add-Ons / Re: Greek2me's Mods (GreekMods)
« on: February 20, 2014, 01:56:44 AM »
Team life tickets won't work for me, I enabled them but it won't show up in slayer, I urgently need them...

Check out the "Advanced" button at the bottom of the Team panel. Make sure you click "Apply" once you change the setting.

2846
General Discussion / Re: What is your opinion on co-op type servers?
« on: February 19, 2014, 11:42:56 PM »
Does anybody know if the game can render two separate PlayGUIs at once? I would love to try a split-screen game mode.

2847
General Discussion / Re: BLU clan - 5 day contest - Steam game giveaway
« on: February 19, 2014, 11:06:55 PM »
Messaged you for details.

2848
Add-Ons / Re: Greek2me's Mods (GreekMods)
« on: February 19, 2014, 11:06:19 PM »
Greek, can you release that addon that makes it so bricks, when blown up, are fake killed, but don't respawn?

Just set the brick respawn time in Slayer to -1.

2849
You could always do this instead:

Code: [Select]
0 onActivate  do_your_stuff_here
0 onActivate  Self  setRayCasting  false
3000 onActivate  Self  setRayCasting  true

Disabling raycasting for three seconds will prevent players from clicking on it.

2850
Development / Re: 2014/02/10 - Blockland r1931
« on: February 19, 2014, 07:45:03 AM »
Haha.

You revoked my PMing abilities yourself so you should know I can't exactly reply.
What'd you do?

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