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Messages - Greek2me

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2851
General Discussion / Re: Ephialtes Farewell!
« on: February 19, 2014, 07:42:28 AM »
He said he's still playing the game.

2852
Add-Ons / Re: Greek2me's Mods (GreekMods)
« on: February 18, 2014, 08:12:52 PM »
thanks greek! I needed slayer CTF

Oh yeah, I forgot to post that. I'm gonna do a little work to it first.

2853
Help / Re: Sliding
« on: February 18, 2014, 08:06:04 PM »
Wireless mice are fine. My Logitech one is great.

However, I've always had problems playing games with Microsoft mice, and I don't buy them anymore.

2854
Help / Re: Okay so now all of a sudden I can't host?
« on: February 18, 2014, 08:02:06 PM »
Port forward and check your firewall.

2855
General Discussion / Re: Plans of updating game interface?
« on: February 18, 2014, 08:01:01 PM »
Eww, why aren't you using GuiWindowCtrl's for the windows? It's definitely possible to get the same look with those.

2856
Help / Re: Can't authenticate to master server.
« on: February 18, 2014, 01:02:10 PM »
That means its working. But if you can auth by visiting auth.blockland.us, then its way beyond me of whats going on
He just said it works now.

2857
General Discussion / Re: Plans of updating game interface?
« on: February 18, 2014, 01:01:36 PM »
You should make this a public git repo so we can all contribute.

2858
Suggestions & Requests / Re: Removing one of every brick type from a save
« on: February 18, 2014, 12:59:44 PM »
Post your save file and I'll show you how to do it using Notepad++ and Regex.

2859
General Discussion / Re: Plans of updating game interface?
« on: February 18, 2014, 10:53:00 AM »
alex is right

2860
Off Topic / Re: Programming V3 MEGATHREAD [Because we need one]
« on: February 18, 2014, 10:28:48 AM »
I know C (and torquescript), in the process of learning C++
When people say that C is faster than C++, what components are they actually referring to? The calculations should run at the same speed because they're compiled pretty much identically, so the only things that would be slower in C++ are the things that aren't in C to begin with...

I'm pretty sure that neither is inherently faster than the other since like you said they're both compiled into machine code.

2861
Modification Help / Re: BAM Development
« on: February 18, 2014, 02:05:28 AM »
+ are okay for us to review - they're public, just not public yet

Why?

First of all, it would be a waste of your time. Do critics judge art when it's only half-painted?

Secondly, privacy is sometimes nice when working on things to prevent people from going "ooohhh can I have it??". This argument:
The reason why I don't support private add-ons is because situations like this occur all the time:
'hey thats a cool addon when will you release'
'never its private lol look how cool i am with it XDXDXDXD'
'forget you'
is terrible. Just because you can't get something right away means that you shouldn't include a useful feature? No. Do you really think that having a lack of proper features on some add-on hosting service is going to stop people from doing that?

2862
Add-Ons / Re: Greek2me's Mods (GreekMods)
« on: February 18, 2014, 12:20:43 AM »
you had the opportunity to use "Greek2Mods"
and you wasted it

It sounds awkward to say though

2863
Off Topic / Re: Programming V3 MEGATHREAD [Because we need one]
« on: February 17, 2014, 11:09:20 PM »
I still think that core languages like C++ will remain relevant much longer than stuff like Ruby, even though languages like that are the "hype" right now. Most computer programs will continue to be written in a C-based language.

2864
Help / Re: Can't authenticate to master server.
« on: February 17, 2014, 11:02:18 PM »
When this happens, you can check these websites:

http://isblocklanddown.com/
http://issteamdown.com/

However, everything is online right now. Can you access http://auth.blockland.us?

2865
General Discussion / Re: Hello!
« on: February 17, 2014, 10:54:05 PM »
For a newcomer you seem really cool. Glad to have you.


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