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Messages - Greek2me

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3856
it would be failed because eval

Why should it be? If you take basic steps to secure it, such as making it host-only and perhaps creating a small blacklist to prevent file deletion, I would think it'd be fine.

3857
Help / Re: Continuously Not Loading/Slow Loading?
« on: September 30, 2013, 11:01:58 PM »
Please post your console log.

What takes a long time? The launcher? Or does the game actually launch properly?

3858
Modification Help / Re: Why doesn't this work?
« on: September 30, 2013, 10:58:52 PM »
Code: [Select]
function gameConnection::spawnPlayer(%this)
{
Parent::spawnPlayer(%this);
if($PH::HunterBlindValue == true && %this.tdmTeam == 0)
{
%this.player.ApplyBlinders(true);
}
}
It's in the package, and I guarantee $PH::HunterBlindValue is true when hunters are blind. %this.tdmTeam is also 0 when they're a hunter.

Am I missing something?

Are you using Slayer? %client.tdmTeam is an old Team Deathmatch field.

3859
It would be extremely easy. You could make the entire thing in 5 minutes.

The question is more about whether it's a good idea.

3860
The reason Truce didn't include those things (such as saving) is that they would be a huge pain to make and would be quite hacky.

3861
Help / Re: Is there a way to play Blockland with a PS3 controller?
« on: September 30, 2013, 05:21:50 PM »
I may sound stupid, but I cant seem to get it working, Nothing happens when I try using the controller, and I pressed start and everything.
Did you execute that script?

3862
Help / Re: Is there a way to play Blockland with a PS3 controller?
« on: September 30, 2013, 04:32:23 PM »
Yes.

Please read this topic. It includes the code needed to make it work.

http://forum.blockland.us/index.php?topic=228361.msg6481071#msg6481071

3863
Suggestions & Requests / Re: Visible Damage on Vehicles
« on: September 30, 2013, 04:18:37 PM »
I thought Phydeoux made vehicles that showed damage.

3864
Modification Help / Re: Slayer
« on: September 29, 2013, 09:58:52 PM »
Can there be a way with events to tell if another team picked up your team's flag? and another event that your flag was capped.
Yeah that can be in the next CTF update.

You had not respond of my posted.  I am asking you about this.I want know your answer about this.
Go for it!

3865
The Help board is not the place for this.

3866
Help / Re: no ground
« on: September 29, 2013, 07:15:39 PM »
rename your Add-Ons folder to Add-Ons2 and start up blockland and see if it's still broken. if it is, you have an addon conflicting and I'd highly recommend you to restart on your addons and get the ones you really want or use.

Wait, not yet. This is likely caused by a server mod, so he just has to use default add-ons.

OP, please start the Freebuild game mode and tell us if it happens.

3867
Help / Re: ACM city randomly starts upon server start
« on: September 29, 2013, 07:13:53 PM »
Yeah that's why I wanted ADD_ON_LIST.cs

Don't ask for that. Simply ask for console.log and you can see everything there.

3868
Help / Re: Is Blockland down or something?
« on: September 29, 2013, 07:13:17 PM »
probably the worst section to be the king of
well maybe not as bad as suggestions and requests
It's the most helpful one though.

Anyway Bejacks, post that launcher log.

3869
Modification Help / Re: Client sided rendering
« on: September 29, 2013, 06:58:37 PM »
Yeah, there's a whole set of functions but they're not easy to use. To be honest, I've never used them but I know Trigun has. I'll ask him when I see him.

That's news! Can you draw 2D GUI elements or are they for drawing stuff in the PlayGUI?

3870
Break? What do you mean? I use schedules a lot as well and I've never had problems with that.

For critical schedules I use scheduleNoQuota just in case.

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