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Modification Help / Re: Really Wierd Bug - Schedule and getRandom inaccuracy
« on: December 17, 2012, 07:09:39 PM »
After about how long will getSimTime() stop working properly? That could explain some of my problems.
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updating them all at once, having more than 1 loop wouldn't increase speed.
Are there any limitations like the old ones we had, Will any bricks work on them? Is there a point where it's too many bricks?
I found an eval() on it, so I'll try to work around thateval !$= evil
Thanks for the support guys :)except youHaha just release it yourself.
forget you.
[IMG ]http://i939.photobucket.com/albums/ad234/freddakiko/Photoon2012-12-02at1240.jpg[/img]Hahaha nice.
My ping to this server is 120 like to almost ever other server D: