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Messages - Greek2me

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4771
Thanks that thread really helped, I guess it was a rookie mistake but now I have this issue...
http://d.pr/i/kMTh
I'm assuming it has something to do with the bones and the materials isn't a issue I haven't worried about the materials yet I just want to get the model in game.

In the image datablock there should be values for rotation and offset. You can mess with those.

4772
I could pretty easily create the illusion that you're controlling a player, and all it would take is a GUI edit. (think of the avatar window)

4773
Suggestions & Requests / Re: Minigame option - Event damage
« on: December 11, 2012, 06:05:47 PM »
The other option would be to not place those events or to restrict people from placing them.

4774
Help / Re: Chat Error
« on: December 11, 2012, 05:36:46 PM »
Whenever I disable all those package it says this:
getSubStr(...): error, starting position and desired length must be >= 0: ("My $Pref::Chat::CurseList Here",757, -758)

I wonder where it's getting that -758 from. Seems to be a problem on Badspot's end.

4775
Suggestions & Requests / Re: Could someone make me a chat script
« on: December 11, 2012, 01:25:57 AM »
I'm pretty sure that strreplace is not case sensitive
there are only a couple things in torquescript that are

Yep, it's one of the few. You should use striReplace, from Clockturn's strlib. http://forum.blockland.us/index.php?topic=177446.0

4776
Modification Help / Re: Official Coding Resources Thread (11/28/2012)
« on: December 11, 2012, 01:23:27 AM »
Bump. I'm looking for that string library that somebody made..

Aha! http://forum.blockland.us/index.php?topic=177446.0
Several resources by Clockturn.

4777
General Discussion / Re: Same name on multiple keys?
« on: December 10, 2012, 06:33:13 PM »
It's probably just that the RTB database is out of date.

4778
Help / Re: All add-ons enabled on dedi
« on: December 10, 2012, 06:15:07 PM »
To disable them it should be a -1.

4779
Modification Help / Re: Slayer | Sounds needed!
« on: December 10, 2012, 06:10:35 PM »
Can anyone make some sounds in the style of the Halo 1 and Halo 2 announcer? (click links for examples)

Sounds needed:
Quote
- For the countdown:
     "hundred"
     100
     90
     80
     70
     60
     50
     40
     30
     20
     10
     9
     8
     7
     6
     5
     4
     3
     2
     1
     0
 - "Go!"
 - "Game over"
 - "minutes remaining"
 - "seconds remaining"
 - "Double kill!"
 - "Triple kill!"
 - "Multi-kill!"
 - "Killing spree!"

The countdown sounds and "__ minutes/seconds remaining" must be able to fit together nicely. Also, 80 should work with 2 for example, so I could play both of them and make 82.

Thanks in advance!

4780
General Discussion / Re: Hogwarts (Need Builders!)
« on: December 10, 2012, 05:20:42 PM »
I would help but I'm not good at building. Plus I'm busy saturday. Is there anything else I can do?

4781
General Discussion / Re: Lack of servers..
« on: December 10, 2012, 04:14:57 PM »
You might as well call GCat's current server a Rocket TDM, because the bazooka > everything else.
Not true.

4782
Modification Help / Re: Any gamemodes you guys want?
« on: December 10, 2012, 03:54:22 PM »
I think Greek2me is working on this.

I don't care if somebody else wants to do it, I will give them the model. (If that's ok with you, Demian)

4783
Here's one that the folks over at SS use: http://scatteredspace.com/forum/index.php?topic=1171.msg16090#msg16090

Edit: Restricted link, sorry. Try this one.

4784
Help / Re: Extremely Slow Ghosting
« on: December 09, 2012, 09:47:53 PM »
Go into Options => Network, and set Connection Type to "Broadband".

4785
General Discussion / Re: Lack of servers..
« on: December 09, 2012, 09:28:39 PM »
Try Gravity Cat's server.

And before you complain, host your own.

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