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Messages - Greek2me

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4846
Modification Help / Re: Slayer | Bug squishing!
« on: November 30, 2012, 11:07:25 AM »
Doesn't sound like that differentiates between "advanced" and "normal" users so much as "actively followed the development of Slayer" and "didn't."

Pretty much. It's not something that I want people to be using without knowing anything about it.

4847
Help / Re: Server Preferences Resetting?
« on: November 29, 2012, 06:06:40 PM »
Dedicated servers should be shut down by typing quit(); in console.

4848
Help / Re: My sensitivity is messed up
« on: November 29, 2012, 06:05:47 PM »
OP, did you try typing "Mouse" into your Start menu to access the Windows mouse settings? Turn down the sensitivity in there.

It was pretty easy to understand what he was saying...

4849
Add-Ons / Re: Rape Mod - why did I make this
« on: November 29, 2012, 05:50:34 PM »
What's wrong with you?

4850
Help / Re: Unstable Sound In-Game
« on: November 28, 2012, 09:58:27 PM »
Try right-clicking on Blockland.exe, selecting Properties, clicking the Compatibility tab, and setting it to Windows XP mode.

4851
Modification Help / Re: What are you working on?
« on: November 28, 2012, 09:55:54 PM »

nuff said
That smoke looks amazing. Try to make it so it can blow up baseplates as well.

4852
Modification Help / Re: Official Coding Resources Thread (11/28/2012)
« on: November 28, 2012, 07:57:02 PM »
isn't TSDev literally a TGE Game without the game/terrain part?
if you think about it, it is lol.
someone could easily remake it for free.
I believe so. It uses Torquescript for some config files I think.

4853
General Discussion / Re: Blockland Titles
« on: November 27, 2012, 11:00:26 PM »
Nobot, the king of all bots.

 :cookieMonster:

Nobot, King of Noboty  :cookieMonster:

4854
General Discussion / Re: Blockland Titles
« on: November 27, 2012, 09:52:29 PM »

4855
Help / Re: Blockland crashes while starting a game
« on: November 27, 2012, 09:49:34 PM »
Go into your Blockland folder and delete the file called cache.db. That's the only thing I can think of.

Here's my reasoning:
 - You have no client mods installed
 - You are running the default Freebuild gamemode
 - The game stops in the middle of transmitting datablocks, which makes me think that there is a corrupted file in your cache.

4856
Suggestions & Requests / Re: Simple, but crucial feature for Blockland
« on: November 27, 2012, 09:37:03 PM »
I'm sure somebody like Port could do this.

No he cannot. This requires an engine modification by Badspot.

4857
Help / Re: Blockland crashes while starting a game
« on: November 27, 2012, 06:39:47 PM »
Do it with trace, but post the file here: http://www.filedropper.com/
Once you do that, give us the link to it.

4858
Help / Re: Blockland crashes while starting a game
« on: November 27, 2012, 06:05:56 PM »
tried that, I NEED AN ACTUAL HELP

Please do what swollow posted above, or we will not help you.

4859
General Discussion / Re: Steam Greenlight week!
« on: November 27, 2012, 05:21:54 PM »
He was talking about the master server (dynamic) so I told him it wouldn't work due to limitations of Cloud Flare, why you then went on to mention static content delivery is beyond me.
holylllyl forget
Calm down, girls.

4860
General Discussion / Re: Restricted Events?
« on: November 27, 2012, 05:21:15 PM »
I wrote my own event restriction because I wasn't aware someone had already written one.
It's made for add-on developers to make an event that is placeable only by admins through a quick function call in the script, while I believe the other one is for server admins to add restriction to pre-made events.
Can you link to it please?

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