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Messages - Greek2me

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4861
Modification Help / Re: Projectile animations and sticking them in walls
« on: November 27, 2012, 04:57:03 PM »
Try using %projectile.playthread(SLOT_ID, "root");

4863
Development / Re: 2012/11/24 - Blockland Sale - 75% Off - Nov 24,25
« on: November 27, 2012, 01:24:33 AM »
Actually, when he lived in a specific state. He's moved since then if I recall correctly.

Aha, Badspot lives in Oregon, which coincidentally has no state sales tax whatsoever. I wonder if that's why he lives there.

4864
General Discussion / Re: Poll - Fullscreen? (Survey for add-on usability)
« on: November 26, 2012, 11:53:10 PM »
I play in a window because I need to change to other windows frequently.

I'm fine with downloading GUI's as long as they are well integrated with the gamemode and actually make things easier. The server should provide a link if the user does not have the GUI, but the user should still be able to play without it.

4865
Help / Re: Multiple Computers, Multiple Keys, One Router.
« on: November 26, 2012, 11:47:35 PM »
Yes. Since it's not showing up in LAN, you may need to unblock the ports on your computer's firewall (on the computer, not the router). Once you do that, have them try via LAN again.

To figure out what port your Blockland uses, type this into console:
Code: [Select]
echo($Pref::Server::Port);

Then go into your computer firewall (Windows Firewall, etc) and add an exception for whatever port the console told you in the previous step.

4866
Modification Help / Re: Slayer | Bug squishing!
« on: November 26, 2012, 11:06:49 PM »
[19:28:31] Rusty: somebody should make a knockout style tdm gamemode
[19:28:35] Rusty: which can be like 1v1 knockout championship
[19:28:43] Rusty: or it could be teams of any number
[19:28:53] Rusty: and if you win you go through to the next round
[19:28:59] Rusty: if you lose you spectate

Greek pls.
Can't you event that? I've been on a server that did exactly that with events.



Kalphiter, I'm unable to duplicate your bug.
Ticket closed for now: https://bitbucket.org/Greek2me/slayer/issue/98/add-on-pipe-wrench-does-not-work-when



Edit:

For all the advanced users out there,
Quote
Added [Minigame => Slayer_setPref] event. This is an "advanced event" which means that normal users will never even know it exists... Create a blank text file in "config/server/Slayer" called ".advancedEvents.txt" to use it.
https://bitbucket.org/Greek2me/slayer/changeset/f9a83733b6c8ffc8a8f01c1aa5b3ea2dfccab1e8
This will be in the next version.

4867
Development / Re: 2012/11/24 - Blockland Sale - 75% Off - Nov 24,25
« on: November 26, 2012, 09:13:53 PM »
Badspot only makes like 9 dollars a key. I wonder if he made anything out of this deal.
That number is from when he worked with GarageGames.

4868
Modification Help / Re: Aggregating webserver improvements
« on: November 26, 2012, 06:57:58 PM »
Websocket support is about all I've got to suggest.

4869
Development / Re: 2012/11/24 - Blockland Sale - 75% Off - Nov 24,25
« on: November 25, 2012, 10:58:10 PM »
So, what timezone does Badspot use, so we know when the sale ends.
Pacific Standard Time, GMT -8.

4870
Here you go:


4871
Development / Re: 2012/11/24 - Blockland Sale - 75% Off - Nov 24,25
« on: November 25, 2012, 08:56:55 PM »
Just got an extra key for one of my brothers :)

4872
Help / Re: Blockland crashes while starting a game
« on: November 25, 2012, 05:46:09 PM »
Go to "My Documents\Blockland" and delete the file called "cache.db".

4873
General Discussion / Re: Blockland is 75% off - POTENTIAL ALTS READ THIS
« on: November 25, 2012, 03:05:42 PM »
Just got an alt. Guess who I am? :3
Lord Tony strikes again.

4874
Development / Re: 2012/11/24 - Blockland Sale - 75% Off - Nov 24,25
« on: November 25, 2012, 02:58:39 PM »
oh god, why would you permanently make your forums name that
hahahaha I'm laughing so hard

4875
Modification Help / Re: Slayer | Test server NOT online!
« on: November 24, 2012, 06:16:09 PM »
You would overwrite the Slayer_MinigameSO:: functions.

But if you want to wait a little while, the next version of Slayer allows you to disable events just by setting a variable. Like $Slayer::Server::RestrictedEvent__["Minigame","ChatMsgAll"] = 1;

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