4906
Help / Re: Buffer overrun
« on: November 21, 2012, 04:56:54 PM »
Can you post the code, specifically the sequence paths?
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I was using a 640x480 resDon't use 640x480. Almost no mods work with it.
This forum gets filled with more and more stupid stuff every day.
What's holding me back from using territory is the inability for a timer to run out and force a win for the defending team.Click the Advanced button on the team panel and enable "Win on Time Up".
Search and destroy isn't mug better because it's KOTH-based and cant run sequenced cap points which force a win on the final cap, but at least it times out to force a win for defenders.You can do this by using the event, Brick => setControlLocked to prevent it from being captured until the right time. You can force a win by doing Minigame => Win [TriggerTeam]
how do i set it so that every time red team caps a point it resets the timer?That's a good idea that I want to add.
When I try to create a slayer minigame on my dedicated server, home hosting, it says that I am not host so i can't edit the minigame. help.Please duplicate the error and then post these files for me:
-snip-This post is full of wrong. None of those things are problems.
List of UPNP devices found on the network :
desc: http://192.168.1.1:2869/IGatewayDeviceDescDoc
st: urn:schemas-upnp-org:device:InternetGatewayDevice:1
Found valid IGD : http://192.168.1.1:2869/WANIPConnCtrlUrl
Local LAN ip address : 192.168.1.102
ExternalIPAddress = 76.176.210.59
AddPortMapping(28000, 28000, 192.168.1.102) failed with code 714 (NoSuchEntryInArray)
what if none of your love pardners have a penus
I dont have saving mods, i dont need them.
Windows 7 Ultimate (64-bit) can only use 192 GB RAM. Sounds legit.