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Messages - Greek2me

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5746
Help / Re: torque?
« on: July 06, 2012, 11:07:35 AM »
You don't need to buy either of those to make add-ons.

5747
Suggestions & Requests / Re: Bot Pathmarks
« on: July 06, 2012, 11:04:35 AM »
Blockland is indeed capable of pathfinding bots.

5748
So you want it like this, but you want it to be per-brick?
http://forum.returntoblockland.com/dlm/viewFile.php?id=2801

5750
Modification Help / Re: Gui Control Profiles
« on: July 06, 2012, 01:33:44 AM »
Also, it doesn't seem that Torque is doing such a great job at figuring it out:
It looks like you tried to use a WindowCtrl image for a scrollCtrl.

5751
Modification Help / Re: Slayer | New version: 3.2 (p57)
« on: July 06, 2012, 01:30:59 AM »
My bad haha thanks

5752
Modification Help / Re: Slayer | New version: 3.2 (p52)
« on: July 05, 2012, 04:14:19 PM »
No, I just kind of dropped it there so you can see I'm taking your suggestion.

5753
Modification Help / Re: Slayer | New version: 3.2 (p52)
« on: July 05, 2012, 03:37:54 PM »
I have a suggestion, an option for the deadcam. Only allow it to view your team.
Thanks, I like it. https://bitbucket.org/Greek2me/slayer/issue/54/team-only-deadcam

5754
Modification Help / Re: Slayer | New version: 3.2 (p52)
« on: July 05, 2012, 10:59:38 AM »
Version 3.2

Download Now

Quote
NEW: Click on the Help tab if you have problems with Slayer!

Quote from: Change Log (v3.2)
  • Added transitional capture point colors. You can disable this in the Advanced tab.
  • Added other ways to set team vehicles. This lets you have team vehicle that are not the team color. (MORE INFO)
  • Leaving your team (/leaveTeam) now forces respawn.
  • Head now raises properly when wearing pack.
  • The deadcam now works properly. You can now view all players.
  • Team-only bot vehicles now work properly.
  • Fixed dedicated auto-start minigames.
  • Client options idiot-proofing.
  • Rewrote brick control system.
  • TML Parser now allows for multiple arguments.

5755
Help / Re: Saving blocks on dedicated
« on: July 05, 2012, 09:50:46 AM »
Bricks will actually de-ghost. Walking around will only change which blocks have deghosted.
I'm pretty sure that bricks do not de-ghost.

5756
   serverCmdSetColorMethod
    serverCmdSetSaveUploadDirName
I feel like those 2 are only called at the beginning.

5757
Modification Help / Re: Output Event Help
« on: July 05, 2012, 09:46:54 AM »
Does registerOutputEvent accept tab-delimited lists?

5758
Modification Help / Re: [Resource] All Torque Appendixes (A, B, C, D)
« on: July 05, 2012, 01:15:58 AM »
i think i found a typo in appendix Athey mean expression1 is 0, not expression0, right?
No, it looks correct.

5759
Modification Help / [Resource] All Torque Appendixes (A, B, C, D)
« on: July 04, 2012, 12:43:20 PM »
I recently found all of the Torque appendixes online. I'm not really sure how useful they are, but I thought I would post them here.

Appendix A - Quick References
Appendix B - GPGT Lesson Kit Docs
Appendix C - Combined Maze Runner Lessons
Appendix D - GPGT Lists

Keep in mind that some of these might be somewhat useless.

5760
Modification Help / Re: Slayer | Poll about what's next.
« on: July 04, 2012, 12:24:42 PM »
L4B will never be compatible with Slayer.

ZAPT is already compatible. Zombies run around and kill you. The only downside is that all settings must be changed via the console.

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