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Messages - Greek2me

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5836
Modification Help / Re: BLG Development - Now with more BlockOS
« on: June 26, 2012, 12:21:58 AM »
How would I merge changes in my fork back to the main repo? After this I will edit the main repo directly.

Edit: Aha, https://github.com/BlocklandGlass/Blockland-Glass/pull/1

5837
General Discussion / Re: Anyone think blockland is getting ruined?
« on: June 26, 2012, 12:06:08 AM »
To get a good server, you need to make a good build, and a forum topic. If someone sees your server, and then a dedicated server that they've heard about and seen on the forums, they're going to join the dedi. Just make a topic in this board, with information and pictures of your build.

If it looks good, hopefully you'll get some players!

A forum topic isn't needed really.

5838


Also animated tracks C:

Do I see tracks conforming to terrain?!?

5839
Add-Ons / Re: BlockOS [On hold until further notice]
« on: June 25, 2012, 11:54:06 PM »
My text editor seems to randomly switch between tabs and spaces, and it shows a tab as 5 spaces, so I'm guessing that what's making it scary.
No, it's more that I'm not used to putting brackets on the same line as conditional statements and stuff. Oh well, I'll get used to it.



I just made a few 2 minute bug-fixes to show you that I can tell what's going on. I'm hesitant to do more until I receive instructions on stuff that's needed or more bugs to fix.

https://github.com/Greek2me/Blockland-Glass/commit/c68fd73b6405b7bb239ba819bf12102ed1f125a4

Fixes:
 - Prevents dragging icons off of the screen, where they could not be recovered.
 - Fixes console spam.
I couldn't find anything else to do at the moment.

Also, I recommend getting rid of the BLG overlay and merging all of its functionality into the BOS desktop.

5840
Add-Ons / Re: BlockOS [On hold until further notice]
« on: June 25, 2012, 11:22:44 PM »
Ugh the indentation is scary and hard to read.

5841
Add-Ons / Re: BlockOS [On hold until further notice]
« on: June 25, 2012, 10:57:17 PM »
Feel free to work on it independently, then submit a pull request on GitHub. That'd be the best way to show me your ability/what you can help with on the project.
Can you link me to the proper repo?

5842
General Discussion / Re: Socrates' Bounty Hunter - V1.1
« on: June 25, 2012, 10:48:45 PM »
Great server.

5843
Add-Ons / Re: BlockOS [On hold until further notice]
« on: June 25, 2012, 10:44:59 PM »
Theres not much left to do outside of making the settings, App Market/Store/whatever, and app API. Sorry.
There's lots of finishing touches that we can work on.

5844
Add-Ons / Re: BlockOS [On hold until further notice]
« on: June 25, 2012, 10:24:18 PM »
I volunteer to work on the BlockOS desktop portion of the mod.

5845
Modification Help / Re: BLG Development - Now with more BlockOS
« on: June 25, 2012, 10:18:16 PM »
I volunteer to work on the BlockOS desktop portion of the mod.

5846
Modification Help / Re: Best way to get all clients in a minigame
« on: June 25, 2012, 05:31:41 PM »
An example with the minigame defined.

Code: [Select]
function serverCmdKillEveryoneInMyMinigame(%client)
{
%mini = getMinigameFromObject(%client);
if(!isObject(%mini))
return;

for(%i = 0; %i < %mini.numMembers; %i++)
{
%cl = %mini.member[%i];
if(isObject(%cl.player))
{
%cl.player.kill();
}
}
}

5847
General Discussion / Re: Anyone think blockland is getting ruined?
« on: June 25, 2012, 11:14:46 AM »
It's really easy to get players away from the big servers since they have been up so long and have gotten boring. Maybe I will host something today.

5848
Suggestions & Requests / Re: Flood-Protection on Team Chat
« on: June 25, 2012, 10:07:48 AM »
It should work in the default game, however Slayer might do weird stuff and break it.
As long as it loads after Slayer (Sc* loads after Sy*), it should work with Slayer too.
Slayer already has teamchat flood protection. They should work fine together, it's just not needed for Slayer servers.

5849
Help / Re: New TV = Blockland Does not support this Device
« on: June 25, 2012, 10:04:47 AM »
1) Go to "config/client" and open the file called prefs.cs.
2) Find the line that starts with this: $pref::Video::fullScreen
3) Change that line to this: $pref::Video::fullScreen = 1;
4) Save the file and restart Blockland.

5850
Modification Help / Re: The forget? - findNextFile
« on: June 24, 2012, 05:38:01 PM »
Yeah, I get that there are other ways to do it. I had it working before I posted the topic I just don't understand why you have to store the variable as that makes absolutely no sense to me.
It restarts the findNextFile() loop.

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