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Messages - Kitty

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91
Off Topic / Re: Post real life pictures of yourself.
« on: July 06, 2006, 10:29:12 AM »
16. Now post a picture. ^_^

92
AoT General / Re: The Development of Age of Time...
« on: July 04, 2006, 02:53:37 PM »
Beach House, or Treehouse Challenge. Maybe Forest.

Basically, somewhere it wouldn't bother us.

93
AoT General / Re: Where did you get your AoT name from?
« on: July 04, 2006, 02:35:00 PM »
Thank you. ^_^

94
AoT General / Re: The Development of Age of Time...
« on: July 04, 2006, 02:34:13 PM »
I think rocket orcs should not spawn in Fort Bad, simply put.
That should be easy enough for Badspot to do. T.T

95
AoT General / Re: Where did you get your AoT name from?
« on: July 04, 2006, 11:31:21 AM »
My name is Kitty IRL, so..
Probably simplest name here. xD

96
AoT General / Re: The Development of Age of Time...
« on: July 03, 2006, 03:07:46 PM »
Me and Snakey have tried to play in Fort Bad before, one of us defends it from inside and the other one has to come up and kill the defender, then take over, the previous defender spawns at the Tavern and takes the role of attacker.

We once played with others, too. It's very fun, the only problem is the fact that annoying rocket orcs spawn there and it pretty much spoils the fun altogether.

97
AoT General / Re: the best suggestion: horse raceing
« on: July 01, 2006, 01:15:07 PM »
Lag would be a major issue for some people, especially since it involves multiple people simultaneously.

And you haven't taken into consideration the fact that one crash probably means a loss for you.

98
AoT General / Re: the best suggestion: horse raceing
« on: June 30, 2006, 06:38:28 AM »
Quote
kitty shut up your getting worse the funkeymun1 even so she left
No, I'm not. You are.
You can't even speak English fluently, and it's frustrating to read your text.

Even if you could "lean" or "crash" another horse, that'd make it unfair still because one crash, and you've virtually automatically lost. Also, you wouldn't be able to crash others unless they stopped and waited for you to actually come up to them.

And yes, it would take alot of work from Badspot.

99
AoT General / Re: the best suggestion: horse raceing
« on: June 29, 2006, 02:10:54 PM »
The horses all run at the same speed and look the same. And Badspot would have to make a major update. If it was in the wilderness people would obviously shoot the horses with bolts.

100
AoT General / Re: v28: no more shop glitch
« on: June 29, 2006, 01:59:38 AM »
Oh, of course(!)

I love my Snakey-wakey.

101
AoT General / Re: v3 Guide to Making a Good Server
« on: June 28, 2006, 07:18:12 PM »
I flooded Port Town. xD

102
AoT General / Re: v28: no more shop glitch
« on: June 27, 2006, 10:04:53 AM »
All this waiting and we get this? xD

It more like, made it suckier for us, taking off the fun shop glitch. There should be SOMETHING we can jump out of the sky from. T.T

103
Off Topic / Re: Post real life pictures of yourself.
« on: June 18, 2006, 02:59:37 PM »
Quote
Named?

Meow and Hiss, duh. ^_^

No, not really. Maybe one of them will be called Liquid Kitty as entrepreneur in said.

One can be called Scaled Purrbox, and the other.. Furry Slitherface. ^_^

Of course, all of those are silly names.

Snakey can choose the names.

104
Off Topic / Re: Post real life pictures of yourself.
« on: June 15, 2006, 05:14:22 PM »
I would like to marry my handsome, kind, caring Snakey, but he hasn't proposed to me yet.

Hopefully we'll have children someday. ^_^

105
AoT General / Re: Arena glitch!
« on: June 11, 2006, 07:47:57 PM »
Wow, that is nice.

The ring is a death pit with ball. xD

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