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Messages - Thorax

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2836
Add-Ons / Re: Gothboy77's prints
« on: July 13, 2010, 12:00:34 PM »
Did you just admit to being an alt? Isn't that ban worthy?

This guy is just full of ban.

2837
Modification Help / Re: Oblivion RPG [WIP]
« on: July 13, 2010, 11:58:44 AM »
Not to mention i get lonely when no one is there :[

I know that feeling...

2838
Suggestions & Requests / Re: Weapon HAXX!
« on: July 13, 2010, 11:56:48 AM »
i would help do it if someone provided a model and script

That means that you would only be taking credit.

What else could anyone do besides make a model or a script for a weapon? Those are the only two things in a weapon file!

Learn2BL

2839
Suggestions & Requests / Re: Rat Bot - Oblivion RPG
« on: July 13, 2010, 11:55:45 AM »
If you make a model in MS, please send the MS3D to me because I would really like to see the skeleton
and stuff.

Go into Modification Discussion and check out Strato's "Parting Gift" topic. He's got two, unfinished playertype models w/ skeletons and whatnot.

2840
General Discussion / Re: Cloud Vs Zack
« on: July 13, 2010, 01:39:32 AM »
Sephiroth is over rated. Kefka's simply the greatest villian of all time.

Well, you're kinda right in a way. But in a way, he isn't. He IS your greatest foe in FF7. Plus, all of his "little brothers" in Advent Children were quite awesome. Isn't that right, Mother?

2841
General Discussion / Re: War of the Glass
« on: July 13, 2010, 12:56:11 AM »
This has probably been the most pointless topic I've read today.


Standing by

That was the only good part.

2842
Suggestions & Requests / Re: Rat Bot - Oblivion RPG
« on: July 13, 2010, 12:50:23 AM »
Ok. It's been forever since I last played Oblivion... Good times back then...

2843
Suggestions & Requests / Re: Rat Bot - Oblivion RPG
« on: July 13, 2010, 12:43:26 AM »
I think he's looking for a separate thing, as per my previous post (Vehicle w/playertype, thus allowing bot events)

Animation wise, I would suggest just the walking and a jump-attack.

I see. I really didn't get your post at first, but now I understand you.

Also, do the rats even jump in oblivion? I thought they just ran up to you and bit you.

2844
Suggestions & Requests / Re: Weapon HAXX!
« on: July 13, 2010, 12:42:02 AM »
I'm pretty sure you can't do the timescale thing.

The shooting of the monitor by pointing your finger would be super easy. Same with instant kill.

2845
Suggestions & Requests / Re: Rat Bot - Oblivion RPG
« on: July 13, 2010, 12:39:37 AM »
Well, do you want it to go along with Rot's zombie mod? Or it's own thing? Also, what animations should it have?

Not saying that I'm going to have a completely working thing, but I'll give it a try.

2846
Modification Help / Re: And another weapon pack
« on: July 12, 2010, 11:17:44 PM »
What is the difference between smoke gas and teargas?

I'm assuming tear gas damages you in some way.

2847
General Discussion / Re: What version did you have DEMO in?
« on: July 12, 2010, 11:17:07 PM »
0002, then I bought it.

2848
General Discussion / Re: Cloud Vs Zack
« on: July 12, 2010, 11:14:45 PM »
I thought Zack was cooler only because of CrCIA Core.

But Sephiroth and Genesis are the coolest.

2849
Modification Help / Re: Oblivion RPG [WIP]
« on: July 12, 2010, 09:58:00 PM »
That's really nicely done. I was actually planning on doing something similar to this, but totally original, but since you are making the actual thing, I guess I'll have to start on something else! ;)

2850
Modification Help / Re: City Rp Editing
« on: July 12, 2010, 09:53:39 PM »
....

I'm pretty sure that's a worthy of banning.

Weapon .cs's are in the weapon add-on zip. They should be named something like "Server_(File Name Here)" or "Weapon_(File Name Here)".

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