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Modification Help / Blockland Glass Development
« on: July 16, 2015, 12:46:36 PM »
Blockland Glass 1.1 Development
2.0 Milestone
We're redoing everything.
Team
Jincux - That's me. I've been playing Blockland since I was a little kid. I've had a few shameful attempts at large framework projects, but it was always a big undertaking and poorly made. My last attempt was 3 years ago, and I've learned a lot since then. I've made the entirety of Glass up to release.
teozkr - Also going by Nullable and DontCare4Free, he's worked with me on the last Glass project and is working on ParseTS, a project to take TorqueScript and essentially make objective break-down of the code, which allows us to have automated code review.
Nexus - Joining me on development of the redesigned site, he's taken over a lot of the design of the project, reworking almost everything. A huge thanks to him.
2.0 Milestone
We're redoing everything.
- Upstream Repositiories (website) - previously functional and then broken, any add-on with an upstream repository will automatically update to match it's upstream parts
- Searching (addon and website) - pretty much essential, I overlooked this
- Full S3 Integration (website) - currently implemented for RTB add-ons, all add-ons will be kept on an amazon S3 storage space
Team
Jincux - That's me. I've been playing Blockland since I was a little kid. I've had a few shameful attempts at large framework projects, but it was always a big undertaking and poorly made. My last attempt was 3 years ago, and I've learned a lot since then. I've made the entirety of Glass up to release.
teozkr - Also going by Nullable and DontCare4Free, he's worked with me on the last Glass project and is working on ParseTS, a project to take TorqueScript and essentially make objective break-down of the code, which allows us to have automated code review.
Nexus - Joining me on development of the redesigned site, he's taken over a lot of the design of the project, reworking almost everything. A huge thanks to him.



