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Messages - RedPikmin11

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31
Gallery / Re: Diggy's Metropolis Server
« on: April 14, 2011, 05:29:35 PM »
Hello, I have starte d regularly playing on your server. It was great, until people started lighting EVERYTHING on fire, and chasing all the other players with the flamethrower. Im not really sure what rpg elements the flamethrower was supposed to encompass, but i think it should just be removed from the server. Two players, pressme and Deion have lit two complete lots and the entire bank entrance on fire, as well as other random bricks. You can trust me in saying that if you dont do something about it you will lose your community VERY quickly. I realize that killing is and should be a part of an rpg, but i am fairly certain that random, unsolicited, unprofitable, and supremely REPETITIVE killing is not. they literally stand at your spawn and kill you.

The flamethrower's been on the server for a pretty long time.  People still come here anyway.  Personally, I think Diggy should just disable fire until the server is running smoothly again. 

Also

they literally stand at your spawn and kill you.
Pictures please.

32
Gallery / Re: Diggy's Metropolis Server
« on: April 12, 2011, 10:35:03 PM »

33
General Discussion / Re: Better brick textures.
« on: April 10, 2011, 03:02:11 PM »
Took the edited top stud texture from before and used it with his new edits.  I hate the new top stud.

34
General Discussion / Re: Better brick textures.
« on: April 10, 2011, 12:10:27 PM »
Using the new textures with the old stud edit seems to work loveily fine.






35
General Discussion / Re: Better brick textures.
« on: April 10, 2011, 09:59:15 AM »
I really don't like the top stud texture.  If I where to take your old stud edit and use it with these ones.... DAH BE RIGHT BACK.

36
Gallery / Re: Diggy's Metropolis Server
« on: April 10, 2011, 09:34:17 AM »
I think that its just a way that most of us get rid of boredom.  A kind of substitute for the RP.  Ever notice how many more posts are made when the server is down?

That may be true, but the bulk of them are either hamster or the rest of the morons that play/be idiots on the server.

37
Gallery / Re: Diggy's Metropolis Server
« on: April 09, 2011, 03:41:30 PM »
What's the point of these posts anyway?

There isn't. 


So here's the ultimatum;  everyone gets a life and stops posting on the forum, let Diggy fix the mod, and play again later, or we continue stuffposting about "DehGee RE ish brok." and "U own haf mah breks fix it", and nothing is done.

38
Gallery / Re: Diggy's Metropolis Server
« on: April 06, 2011, 02:39:46 PM »


Hi Diggy.

39
Gallery / Re: Diggy's Metropolis Server
« on: April 05, 2011, 02:43:53 PM »
Yes Diggy, maybe it's Blockland. This is a good game yes, but at last, very bad coded... Eric Hartman used Torque Engine, that's cool and easy coding, but memory algorithm ( C++ library ) is hardly bad used. He must change it, but this is a lot of work... (I never been to 256K bricks cause of it) [bad english sorry, dont comment on it, thx]

Badspot's starting to wrap up Blockland anyway.  It will meet the same fate as AoT.  He's not going to re-write all of Blockland's code.  Someone else might, but not him.  Perhaps we have a Sourcecoder in our midst who could bring Blockland to the Source Engine?  (I understand that is a massive if not impossible undertaking, but it could be pretty cool.)

40
Gallery / Re: Diggy's Metropolis Server
« on: April 01, 2011, 09:11:09 PM »

41
Gallery / Re: Diggy's Metropolis Server
« on: March 29, 2011, 10:44:21 PM »
Who knows.  Whenever the teacher asks us who is absent in our English class, this one kid always thinks of a gruesome death they had last night.

Ex:  Alright, who all's absent today..?  Is Alana here?
        NO HER RIBCAGE WAS TORN OUT BY A COUGAR.

42
Gallery / Re: Diggy's Metropolis Server
« on: March 24, 2011, 11:31:32 PM »
OMG. Someone tricked me. So did winter.  :panda: I asked if it was legal killing the convicts for exp and someone said Yes. So i did it. Winter IRC's me saying: "You know I took pics of you" "Prepare to be banned"

Disregard Winter.  He's an idiot.  If the convicts are out of the jail, kill them.  If they aren't, then leave them alone.

43
Gallery / Re: Diggy's Metropolis Server
« on: March 23, 2011, 11:07:27 PM »
PRESS GHOSTKILLED ME! Finally.. We might get Heaven alas.. OMFG WHY DIDNT CHAT COME UP?!
What the forget.  Do you even think before you upload a photo?  Also, what's with the stupid stuff in tiny print?
still, i mean look at all this.

http://img231.imageshack.us/g/doorblockingandjailkill.png/ thats 8 pics of this stupidness. it happens allot more though

oh and yeah press did ghost kill him i has pics
Stop stuffposting and get the forget off the forums.
Elite blocking us.  EDIT - If anyone posts anything about ME blocking it was because i was switching
around the Screenshots into Photos to post the pics. EDIT2 - And yes, it does take a few mins for me to do that.
The whole lot of cops are complete morons.  I would love to rework the jailescape.

Diggy, please create a script that posts your server to the master server every 5 minutes or so. I'm tired of not finding it in the server list although I know it's up.
It shows up on the website.  Use that.


If I was an admin, I would ban the forget out of you idiots. (and several others)  Examples above.  (excluding Jasa)


Edit:  I had to post this off my iPod.  If I where at home and at my computer this list would be much longer.  Honestly guys, either don't be an idiot or get out.

44
Gallery / Re: Diggy's Metropolis Server
« on: March 21, 2011, 06:06:48 PM »
It'd be cool if a special job (or cops/undercover) could audit people.  See how much they have, and be alerted when they spend it on something

Ex:(Chat log message) RedPikmin11 has just spent $45 on a Bow.

EDIT:  This could only apply to wanted people and people in the criminal line of work.

45
Gallery / Re: Diggy's Metropolis Server
« on: March 17, 2011, 04:29:36 PM »
I haven't been on much.  What have I missed?

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