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Messages - RedPikmin11

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91
Gallery / Re: RedPikmin11's Upgrade Fort Wars
« on: October 25, 2010, 07:56:14 PM »
Server glitch.  Server taken down.  Bump.

92
Gallery / Re: hhahehe always expect the unexpected (66 PICTURES OF DOOM)
« on: October 25, 2010, 02:18:51 PM »
Since when is Pikachu a giant green monster?

93
Gallery / Re: RedPikmin11's Upgrade Fort Wars
« on: October 25, 2010, 01:32:44 PM »
A Sneek Peek of the TDM Server is now up!  It will run from 3:00pm -- 12:00 midnight EST

94
Gallery / Re: RedPikmin11's Upgrade Fort Wars
« on: October 24, 2010, 06:50:00 PM »
Tank Battlefeild Modified is a completley separate map.  It won't do anything to the original Tank Battlefeild.

95
Gallery / RedPikmin11's Upgrade Fort Wars
« on: October 24, 2010, 06:31:17 PM »
It's back, and much more awesome!
The entire game has been rebuilt.  All the way back to the basics!





The game has been re-organized, so upgrades come in much smoother.
The map has been edited.  Credits to the original creators of the map.  Couldn't have made this without them.

 :iceCream: Get the edited map here: http://www.mediafire.com/?rud2dggq484v9y6 :iceCream:

Other smaller things.


Here are some pictures.

Blue Territory (The Desert)



Red Territory (Mountains, grass)



Red Team Base



Blue Team Base


The upgrades are now added in phases


  • Phase 1: Encampments


Red and Blue are fighting to control the valley, and establish a secure base of operations there.

At the end of every day of combat, a convoy of supply vehicles attempt to reach the two encampments to provide supplies and resources for the soldiers. (This just includes me adding something to the base, then loading it back to the server)

To enable your supply convoy to reach you, your team must have the most wins at the end of the day. (That means beating the snot out of your enemy.)

Available Upgrades

  • 1.)  Resources to build up your base
  • 2.)  Special weapons scattered throughout the map
  • 3.)  15en changes in the map's terrain to give your team the upper hand!

Even if you lose the day, don't cry about it (You can if you want to).  You usualy get a sympathy gift from the only


surviving supply truck from the convoy trying to reach you.  All the other ones got blown up.  Losers.



THE SERVER IS UP!



Someone bugging you? Teamkilling?  Vehicle theif?  Tell me about him/her and provide PHOTO EVIDENCE.
For best results, PM me.



--------------------------------------------------------------------------------------------------------------------------------------------------

This server takes Wednesdays off.  Even bandwidth needs a break.  Find something else better to do.

96
Help / Re: Torso missing?
« on: August 04, 2010, 08:49:14 PM »
Could be an add-on you downloaded recentley.  Most of the time, that's the case.

97
Help / Blockland running slower than other games
« on: August 04, 2010, 08:45:26 PM »
What does my computer not have?  I play other online games, such as Garry's mod and Team Fortress 2, with little to no difficulty.  I am hardwired to my router, and have my graphic settings set to the highest settings.  Is it the physics aspect?  In that case, what would I need to get to remedy that?  More RAM (memory)?  Better Graphics card?    --Thanks--

98
Help / Re: Problem with JVS content
« on: August 04, 2010, 08:28:23 PM »
could be an add-on you recentley installed.  Check your add-ons and get rid of any you downloaded recentley.

99
General Discussion / Re: What is your ID?
« on: July 31, 2010, 04:26:44 PM »
16865.  :U

100
Drama / Re: Tally and RedPikmin11
« on: July 30, 2010, 05:49:15 PM »
Drama makes me lol.

101
Help / Re: What does disabling UPnP do?
« on: June 17, 2010, 01:52:07 PM »
So since I can port forward, I don't need it?

102
Help / What does disabling UPnP do?
« on: June 17, 2010, 01:30:00 PM »
The option "Disable UPnP" has made me wonder, what is UPnP, and why would I want to disable it? --Thanks--

103
Help / Re: My Server doesn't Work
« on: June 17, 2010, 01:26:48 PM »
I had the same problem.  Check your routers settings and see if any other applications are using Blockland's port (28100)
If so, disable or delete them.  Fixed it for me, not sure about you.

104
Help / Re: Chuck Norris Water Bricks?
« on: June 17, 2010, 01:19:32 PM »
You CAN build inside water bricks.  If you get an overlap error, you probably should download the new version of Blockland directley from the website.  To fix when you fall through the water, download this mod by Clockturn.  http://forum.returntoblockland.com/dlm/viewFile.php?id=1902

105
Help / Re: My server doesnt work. again!
« on: June 17, 2010, 01:11:32 PM »
I had the same problem with my server at the beginning of v15.  I checked my router's settings and there where server ports interfering with Blockland's ports. (28100) Check your router to see if any ports are interfiering with them.

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