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Messages - shadowninja666

Pages: 1 [2] 3
16
Drama / Re: banned no reason
« on: March 26, 2010, 10:59:57 AM »
he wasnt the one that banned me.

17
Drama / Re: banned no reason
« on: March 26, 2010, 10:28:38 AM »
It was a good server that i had good progress on.

18
Drama / Re: banned no reason
« on: March 26, 2010, 10:20:03 AM »
plz help

19
Drama / Re: banned no reason
« on: March 26, 2010, 10:17:23 AM »
it was on tezuni server.

20
Drama / banned no reason
« on: March 26, 2010, 10:13:28 AM »
I was banned for -1 minutes from a good server for no reason by a noob.

21
General Discussion / Re: Version 14
« on: January 28, 2010, 08:09:03 PM »
Quote
Quote from: shadowninja666 on Today at 07:00:16 PM
yay
be ready for noob servers.
tho more servers could be good.
Quote from: Badspot on Today at 02:49:54 PM
The next person to claim that more servers is bad is going to be banned from the forum.
i said that it could be good not bad.

22
General Discussion / Re: Version 14
« on: January 28, 2010, 08:00:16 PM »
Quote
port forwarding should no longer be necessary.
yay
be ready for noob servers.
tho more servers could be good.

23
Add-Ons / Re: Home Sounds Pack (4/24/2009 Link Fixed)
« on: January 28, 2010, 10:30:41 AM »
yay for toilet and doorbell sound.
never mind its an .exe file and .exe files dont work on macs.

24
Help / Re: servers crash the game
« on: January 25, 2010, 11:35:04 AM »
I havent deleted anything.

25
Help / Re: servers crash the game
« on: January 24, 2010, 09:40:44 AM »
no

26
Help / Re: servers crash the game
« on: January 23, 2010, 06:06:23 PM »
//-------------------------- 12/17/2009 -- 07:01:21 -----
System & Processor Information:
  Mac OS X 10.6.1
  2.0 GB RAM
  2.66 GHz unknown Mac model (2 cores)
    x86 Architecture
    MMX detected
    SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing SSE extensions
 
Input Init:

Video Init:
   Accelerated OpenGL display device detected.

Blockland v13m
Module Directory: /Applications/Blockland v13

--------- Parsing Arguments ---------
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server -------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client -------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
>> Attempting to change display settings to windowed 800x600x32@60Hz...
Created new window for GL [800 x 600].
Successfully set up AGL windowed support [800 x 600]
OpenGL driver information:
  Vendor: ATI Technologies Inc.
  Renderer: ATI Radeon HD 2600 PRO OpenGL Engine
  Version: 2.1 ATI-1.6.2
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  ATI_FSAA
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1


OpenAL Driver Init:
OpenAL
   Vendor: Any
   Version: OpenAL 1.2
   Renderer: Software
   Extensions:

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.

--------- Loading Client Add-Ons ---------

Binding server port to default IP
UDP initialized on port 0
Engine initialized...
Authentication: SUCCESS
Could not create a description for binding: alt +
Exporting initial client prefs
Unable to open file 'config/client/prefs.cs for writing.
Exporting server prefs
Unable to open file 'config/server/prefs.cs for writing.
Unable to open file 'config/server/prefs.cs for writing.
Unable to open file 'config/server/prefs.cs for writing.
Unable to open file 'config/server/prefs.cs for writing.
Unable to open file 'config/server/prefs.cs for writing.
Exporting client prefs
Unable to open file 'config/client/prefs.cs for writing.
Exporting client config
Unable to open file 'config/client/config.cs' for writing.
Shutting down the OpenGL display device...
Cleaning up the display device...
Killing the texture manager...
Making sure the rendering context is not current...
Deleting the rendering context...
Destroying the window...

27
Help / servers crash the game
« on: January 23, 2010, 03:34:06 PM »
A lot of times when I join a server, when its still load the game crashes. anyone have any ideas to solve problem.

28
Add-Ons / Re: Ghosting
« on: January 13, 2010, 08:19:51 PM »
um...
What does it do? I would like to know then i maby will downlaod

29
Add-Ons / Re: Heedicalking's Modern War(WW2Islands)
« on: January 13, 2010, 08:07:06 PM »
the lcvp = fail
opon touch of water the game crashes.

30
Maps / Re: Cody574's Maps and Ports
« on: January 03, 2010, 07:10:14 PM »
i need the twillight map badly.

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