Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - skyblue6245

Pages: 1 2 3 [4] 5
46
Help / Mission Editior tools
« on: July 12, 2010, 12:42:32 AM »
Where are the tools when I open mission editor. I want to make a map. I just dont want to be a nobody. Can someone tell em where they are?

(I have teh addon that lets me bind mission ditor to a key if that changes anything.)

47
Gallery / My zombie pics.
« on: July 12, 2010, 12:23:08 AM »
Zombies are more intelelgent than you think. These photos prove it!

Totem Pole!

(this better work.)
It didnt work D:

48
Help / My creeper mod dont work.
« on: July 08, 2010, 04:29:27 PM »
Ok, so I enable teh creeper mod, start a creeper minigame.
15 seconds later
"No human survives, the creeper thrives!"
But I didnt die!
Whats up with that?

49
General Discussion / The funniest kill.
« on: July 07, 2010, 03:06:27 PM »
 Once I was about to be killed by a national socialist AI, but then another one ran it over with a truck. Then once I was killed by a smoker when driving a jeep; when I was pulled off, the jeep was still going and hit 4 or 5 more zombies.

50
General Discussion / What do you typically do on your server?
« on: July 04, 2010, 08:39:47 PM »
 I go to teh map "Battle", load a save where tehers a camp and an army of zombies about a mile away (Bloko Scaled), set zombie always find player, while I wait for zombies to come, I build stuff in my camp, wait for people to come, and SHOOT ZOMBIES INTO NEXT TUESDAY!!!!!  Its fun.
Zombie: Not to me, it isn't.

51
General Discussion / GSF maps
« on: June 30, 2010, 01:19:05 AM »
 GSF Ghost's maps seem too complex to be made by mission editor. The buildings, the statue of blockery, NYC, GSF house, GSF Mike's House, and all the others (except slate edits) look too complicated to be made with mission editor. All I know how to do on mission editor is to ruin a map by making everything the same texture (unintentional).

52
General Discussion / version 15 really came and went.
« on: June 29, 2010, 02:16:17 PM »
Its version fifteen, a few weeks later, BOOM, 16 already. nothing in blockland is different though, as far as I can tell.

53
Hearing my bloko scream because he was downed for teh first time. I was NOT expecting that.

54
My best blockland friend (Becktionary1337)'s computer broke, rendering him unable to play anymore.

55
General Discussion / During laoding screen..
« on: June 27, 2010, 06:15:21 PM »
While loading a map, I heard a weird noise and a poppup appeared in the bottom right corner, I could only see the top of it, then I loaded before I could investigate.

56
General Discussion / Do you ahve old zombie mod, or new?
« on: June 24, 2010, 05:41:14 PM »
I have the old. I don't like the sobbing sounds the witch makes. Or the new tank. So I have the old one, where the tanks are just giant fast zombies with 1200 health.

58
General Discussion / Zombie gamemode tips
« on: June 22, 2010, 12:04:07 AM »
I didnt have anything usefull to do so Im doing this.

tip: 1
Keep your distance, if possible.
tip: 2
Tanks have about 1200 health, so pack a rocket launcher or two.
tip: 3
Use vehicles as a weapon.
tip: 4
Dont feed the witches.
Newb: Here, Witch!  :cookie:
tip: 5
witches are as fast as the motorbike, so this is where jets are most usefull.
Tip: 6
Use third person to look around corners to see if there are any zombies.
tip: 7
Expect the worse.

...More to come!

59
What if you could open a program, and be given a flat grassy slatish area? you could change the texture, make mountains, give the mountains different textures, design and add objects to the map, with just a click, and a upload to RTB button, add water, edit maps, use a tunnel tool to build tunnels? And also dont flame me. It would be so cool! Map making would be easier. (MUCH easier.

60
What would happen if I replaced textures in maps with random photos?

Pages: 1 2 3 [4] 5