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Messages - Dilt

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331
Modification Help / Re: Safe Zone Maker
« on: December 18, 2007, 05:06:26 PM »
No. It's mounted right. I knew about that, I did not consider it a problem. I actually considered it a pretty neat feature. Mounting it when there's no weapon means you don't hold it up and can walk around normally with it unless you shoot. BANG.

332
Drama / Re: You guys are evil... (Part Deux)
« on: December 18, 2007, 01:03:36 PM »
He's still on Blockland, jumping servers and advertising about how he's gonna be in this movie.

333
Modification Help / Re: rules
« on: December 18, 2007, 12:54:25 PM »
With such a low nerd score, it was bound to happen sometimes. :[

334
Drama / Re: Who will be the next one?
« on: December 18, 2007, 10:30:00 AM »
The door is right over there, my friends. If you do not like this community, and do not want to change it, or otherwise survive with it, the best option is to simply leave. Doesn't mean leaving Blockland, just means ignoring the masses and doing your own thing, free of drama. I've been survivin' Blockland like that for many, many years, until I decided to start releasing mods.

Agree.Love it or leave it.There seems to be few people that like to drive people out from forums,which,in my opinion,should just leave.There`s lots of other forums where you can hassle in.
QFT

335
Modification Help / Re: Safe Zone Maker
« on: December 18, 2007, 09:41:02 AM »

336
Drama / Re: Who will be the next one?
« on: December 18, 2007, 09:34:51 AM »
The door is right over there, my friends. If you do not like this community, and do not want to change it, or otherwise survive with it, the best option is to simply leave. Doesn't mean leaving Blockland, just means ignoring the masses and doing your own thing, free of drama. I've been survivin' Blockland like that for many, many years, until I decided to start releasing mods.

337
Drama / Re: Who will be the next one?
« on: December 18, 2007, 09:30:13 AM »
Hopefully both of you.

Go ahead and flame me - I won't leave.

A very risky open invitation. Of course, I always demand screenshots before I partake in drama. Thus, SCREENSHOTS PLX.

338
Forum Games / Re: What is the person above you avatar saying?
« on: December 18, 2007, 09:08:39 AM »
THIS...IS...SPA----Damnit. THIS. IS. CHRISTMAS!
D'oh, I totally screwed my quote up.

339
General Discussion / Re: port forwarding = viruses?
« on: December 18, 2007, 09:06:26 AM »
plz get back to topic
The topic's been answered. 'Yes, but very, very little chance'.

340
Modification Help / Re: Safe Zone Maker
« on: December 17, 2007, 11:03:58 PM »
So, this entire thread was basically solved by 'switch to third person mode and see if you have a gun or not'. Right. I'm going to go  :panda: ing kill myself now.

341
Drama / Re: You guys are evil... (Part Deux)
« on: December 17, 2007, 10:46:23 PM »
My last post was quite the thread ender. Awesome.

342
Modification Help / Re: Safe Zone Maker
« on: December 17, 2007, 10:31:58 PM »
hold on ill see real quick... it seems to be working fine :/..... I REALLY want this mod too....
Look at your console window when you type /makesafezone. Does it go 'unknown command' or give any other sort of error?

343
Drama / Re: You guys are evil...
« on: December 17, 2007, 10:25:57 PM »
Quote from: Thread Subject
You guys are evil...
Welcome to the Internet, my friend.

344
Modification Help / Re: Safe Zone Maker
« on: December 17, 2007, 10:11:14 PM »
Yes, the safe zones are invisible. That's why makesafezone was implemented - so you could lay bricks and measure the zone to those bricks.

Tell me, can you use your Gun add-on correctly? May have something to do with it.

345
Modification Help / Re: Safe Zone Maker
« on: December 17, 2007, 10:04:45 PM »
So, wait. /makesafezone doesn't work, but /spawnsafezone does? O_o

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