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Messages - eddierocks2000

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226
Gallery / Re: Rise of the MURPS
« on: November 12, 2011, 09:52:41 AM »
photobucket.com

227
Gallery / Re: Bedtop Manor
« on: November 11, 2011, 05:51:25 PM »
This is a very nice house.
A few tips though:
1. More color would add to the quality of the build.
2. It doesn't look very good when you use the same wall for the outside and the interior. Try giving it a plastered look, or wallpaper.

228
Gallery / Re: bike park
« on: November 11, 2011, 05:48:00 PM »
That looks like a very decent skate park.
The pictures are very uninformative however.

229
Gallery / Re: City RPG
« on: November 09, 2011, 04:45:25 PM »
That's not even big.

230
Gallery / Re: iEvent App, Lemon Manor
« on: October 11, 2011, 06:43:06 PM »
Is it evented?
I thought that was the point of iEVENT...

231
Gallery / Re: Grapple Sniper TDM
« on: September 29, 2011, 05:58:30 PM »
Grapple servers were a terrible idea in the first place.
Replacing knives with snipers is even worse.

232
Gallery / Re: White Gold Castle Updated 9/28
« on: September 29, 2011, 05:57:28 PM »
Hawt.

233
Gallery / Re: Rocket DM
« on: September 29, 2011, 05:56:36 PM »
You didn't say we could rate, so I won't.
I love this post.
But... A little harsh?

234
Help / Variable Saving Issues.
« on: September 01, 2011, 10:36:57 PM »
I've been having a problem with saving/loading variables that are player based. I know that upon death/respawning player variables are not saved, but I thought that you could save them using the saveVariable event.

It's not working.

235
Suggestions & Requests / Re: Suggestions for next Blockland update.
« on: September 01, 2011, 10:35:21 PM »
Exactly. And if he reads things, good for him. I would just be checking to see if such a bug exists, not abusing it. If it did exist I would notify Badspot and never pull it again. And you never know, I might just get lucky. It doesnt work the way you would expect. It all depends on how blockland handles a certain thing...

Unless of course I cannot figure out either a gui or a prefs file, in which case it will all be a moot point.

But if it DOESNT crash the server, and it works the same way that another aspect works, than we gonna need to edit a forum header.

I am planning on the test this saturday. And it might be able to screw up the host; depends on how it works.

DUN Dun DUUUUUUUNNNNNN!!!!!!!

Stupid reply is stupid.
I doubt Badspot would come out with an entirely new update just because of a bug you think you found. And one that will never be used unless your an idiot and tell every how to do it.

236
Suggestions & Requests / Re: Mini Empires
« on: August 31, 2011, 06:43:17 PM »
loving...
*facepalm*

237
Suggestions & Requests / Re: Minecraft
« on: August 31, 2011, 06:32:53 PM »
Like your Minecraft server?  :cookieMonster:

Sucks that you quit on it though.
I just realized that if people wanted to play Minecraft they would...

238
Suggestions & Requests / Re: Minecraft
« on: August 31, 2011, 05:44:14 PM »
I think this has been suggested. There is 'dirt' weapon it looks like the MC dirt but it has no use.
I made that?
And it was a fail sooo... never realesed.

239
Suggestions & Requests / Re: Suggestions for next Blockland update.
« on: August 31, 2011, 05:43:33 PM »
From what I can think of right now, all I want is a more effective censor chat.
pusillanimous individual?

240
Gallery / Re: RPG Preview
« on: August 30, 2011, 06:18:50 PM »
Is the lighting from the holes in the ceiling and emiter?

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