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Messages - Blaze0

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46
Creativity / Re: Source Film Maker
« on: May 02, 2016, 10:07:44 PM »

47
General Discussion / Re: The Taking of Isar
« on: May 02, 2016, 07:45:05 PM »
These are the only two files I have saved regarding IcyGamma.

IcyGamma: Biography of an eventer
How to lucid dream by Joshua Liddle (Icygamma)

48
Is this in association with BEE or is that dead?

49
Modification Help / Re: Payload Game Mode
« on: April 21, 2016, 04:02:35 PM »
Oh. Is it like that Black Ops gamemode? Can you disable the cart temporarily if you hurt it enough?
I think it's more directly based off of the TF2 gamemode "Payload."

50
Lol thank you. That is a horrifying mess of a vehicle. I prob modeled it with a lot of double faces or something that forgeted it up. Thank you for your effort!

Edit:
old blender's .dts exporter:

Processing...
 Error: Vertex index limit exceeded for mesh Body, truncating mesh!


I was not aware this was possible
I guess 50,000 polygons is a bit much for a 6 year old version of blender converting to a 17 year old filetype.

Edit 2: this is so dumb I love it


51
do you have interest in making blockland vehicles? or was this just a curiosity, since you had a vehicle model on hand?

If you do want to make blockland vehicles, I'd be glad to tell you how to do what I'm currently doing (some other day, currently procrastinating)
I actually made it for use in Unity3D, but I got lazy and don't want to start implementing it tonight so I figured maybe I could just have it in blockland for fun for now.

52
...it's going to be bad.

is that ok?
sure lol

"No, I only accept a certain quality standard on free favors done for me."
kappa

53
woah.

that... doesn't look like it belongs in blockland at all, but sure, I'll do it. shouldn't take very long.
Thanks :)
Yeah it doesn't really, it's really just for my own personal use, since it isn't blocko at all. Not sure if the polycount will be an issue.
Based off of a hot wheels car from like 12 years ago. :P
http://orig13.deviantart.net/3cc5/f/2010/091/c/2/slingshot_car_by_tekuconcept.jpg

PM'd you the blend file.

54
Preview of it in it's current state. (sorry for the stuffty lighting)
https://www.youtube.com/watch?v=dxHYcBgzch4

I've been working on this for a few months and it's the first thing I've ever really finished in blender. Would anyone be willing to add (2) mount points to it and export it to dts/package it for game use? I'll PM the .blend if anyone accepts.

56
Games / Re: Dota 2 Megathread: Wraithed
« on: April 05, 2016, 08:35:45 PM »
What happened to the thing stopping too old stuff from being bumped?
If you have quick reply enabled and you made the last post in a too-old topic, you can click this button to edit your post (regular modify button says "too old") which will refresh the 2-month timeout.

Example: http://puu.sh/o7HKV/e2c066373a.mp4 (careful that link will download a file if your browser doesn't support viewing mp4s in-browser)

57
Games / Re: Dota 2 Megathread: Wraithed
« on: April 05, 2016, 07:08:49 PM »
Lets go ahead and use this bad boy on this year old thread.

58
Off Topic / Re: Any alternative to stuffunes?
« on: February 20, 2016, 03:17:56 AM »
even with an i7 4770 and 2GB of RAM.
That's like owning a Ferrari 599XX with rubber go-kart tires.

59
Off Topic / Re: Best dessert?
« on: January 31, 2016, 03:45:20 PM »
Where the forget is brownies

60
Forum Games / Re: would you have love with the avatar above you?
« on: January 13, 2016, 09:20:02 PM »
no

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