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Messages - DurkaDude

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376
General Discussion / Re: Conan & TBD's Minigolf Extravaganza [Downloads]
« on: October 23, 2018, 10:54:55 PM »
literally no one is gunna beat that lmao
I only gave away most of my secrets in this video. Guess nobody is brave enough

377
Modification Help / Re: How to fix item floating issue on brick?
« on: October 23, 2018, 12:14:26 PM »
What if you just overwrote the model's bounds? Can you do that with items?
The bounds (aka getWorldBox(); ) are calculated by the engine based on the maximum and minimum extent of the polygons.

378
Development / Re: 2018/10/20 - Blockland r1991-r1995
« on: October 22, 2018, 10:30:36 PM »
Soon: r2018

379
Modification Help / Re: How to fix item floating issue on brick?
« on: October 22, 2018, 07:53:47 PM »
Using setItem on a brick sets the item's location based on the item's world box bounds. There's no way to get around this without rewriting the setItem function

380
General Discussion / Re: Conan & TBD's Minigolf Extravaganza [Downloads]
« on: October 22, 2018, 01:32:14 AM »
My record of 39 on Cursed_Castle still stands
#kingofthecastle

381
Yes but the police should go after the producers of such content primarily rather than the consumers of such content.

382
Development / Re: 2018/10/20 - Blockland r1991
« on: October 20, 2018, 11:12:24 PM »
Beautiful

383
Off Topic / Re: 10,000,000 posts
« on: October 18, 2018, 08:34:19 PM »
I think it'll be faster than that.
You're right. At 300 posts per day it'll only take 4 years, 6 months, and 23 days.

384
Off Topic / Re: 10,000,000 posts
« on: October 18, 2018, 07:16:48 PM »
Getting 500k more posts at the current rate is going to take another 10 years

385
Forum Games / Re: YOU LAUGH YOU LOSE v666
« on: October 18, 2018, 12:14:16 AM »

386
General Discussion / Re: CRP2 - [For Real This Time]
« on: October 17, 2018, 06:22:57 PM »
Hey Jasa is that you? It's Sleven. I didn't know you were still playing, glad to see you're upholding the cityrp legacy. Went on a nostalgia trip and visited the old York thread and I hope you can forget our past differences. Best of luck with this project, I will be eager to see the finished thing.
I quit playing from mid 2015 to mid 2017 but picked up the game again recently. Glad you're looking forward to it.

387
General Discussion / Re: CRP2 - [For Real This Time]
« on: October 16, 2018, 11:49:34 PM »
A progress update:

Here's an overview of the manufacturing GUI, aka: spreadsheet simulator
Company owners select the minimum and maximum numbers of an item to manufacture, items with inventories below the minimum will be manufactured first. Items with inventories at or above the maximum will not be manufactured. You will want high demand items to have the larger inventories, whereas less popular items would ideally only have 1 in stock. The manufacturing progress button would show the status of all of the factory bricks as well as who is currently manufacturing what item. Also made a typo where it says "available ore" instead of "available funds"

Trying to spawn a vehicle or plant a brick will automatically search for the cheapest price and company to purchase from. Clicking "yes" will plant the brick/spawn the vehicle and charge the player if they have the cash for it.

Lastly we have the job editor. Pretty self explanatory. Add or remove perks to the job and use up to 7 perk slots, possibly more in the future.

388
General Discussion / Re: Master server maintenence
« on: October 16, 2018, 12:21:21 AM »
Master server patch notes:
Code: [Select]
-Fixed issue where master server would only show 50 players total
-Fixed glitch where Lord Tony's medieval RPG would show more than 0 players
-Fixed "Minigolf's Extravaganza" not showing up on weekdays

389
General Discussion / Re: Conan & TBD's Minigolf Extravaganza [Downloads]
« on: October 14, 2018, 02:22:05 PM »
Nobody is going to beat my 39 on cursed castle, ever.
King of the castle baby

390
Off Topic / Re: Is Lord Tony an NPC? [poll]
« on: October 12, 2018, 08:06:42 PM »
Nah I'm pretty sure Lord Tony is just trying to get a place on the "Top Topic Starters" before Badspot shuts down the forums

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