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Off Topic / Re: [tinythread] change my mind: capitalism, socialism and communism doesn't work.
« on: August 21, 2018, 01:43:34 AM »
If I donate my young blood can I get their rich blood in return?
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First time Blockland has had more players than servers in years
First post wassup
I officially started CRP in late 2010 with the goal to create a better, more optimized replacement to the then-obsolete mod that is still built upon today. In the beginning I used Iban's mod as kind of 'handbook' and checklist on what to code which is why this mod in it's infancy was essentially just a better optimized version of Iban's. I first started by creating a clock and daycycle system and hosted a freebuild for a few months in 2011. I would add the minigame, lots, crime, and job system and host a public beta testing server later that year. Yorktown, who was hosting a highly successful server at the time, contacted me about using my mod. He was using a version of Iban's mod heavily modified by Clockturn, Will Smith, and Yorktown himself but the amount of bugs in the mod started heavily impacting the server experience. The first official CRP server opened in March 2012 and was a huge success, dominating the server list for about a month. About a month after the first Yorktown server closed we began construction on a new city, however this was mostly unsuccessfull due to lack of help. I was approached by Wink and Furdle who had volunteered to contribute some builds to the city. Yorktown wasn't all that interested in hosting a new server at the time and it just so happened that Wink and Furdle had finished construction on another city... all they needed was a mod to host with. Yola (who turned out to be JazZ later on) had volunteered his own mod but could not deliver to Wink after many delays. Rather than keep waiting on Yola's mystery mod I convinced Wink to use my mod instead and we opened the server July 4th weekend. Me and my family would eventually leave the following day on a vacation to our cabin at the Lake of the Ozarks without any cellphone or internet, this would become problematic as the server was crashing and pickpockets weren't getting enough demerits. Due to a miscommunication Wink thought I would be gone for 2 weeks and attempted to edit the mod himself. Furdle would get his Admin status revoked even though I was being almost as abusive as him. Wink added a poll to the server topic to decide who would get banned, me or Furdle, because both of us were constantly creating issues for him. Furdle won the poll and was swiftly banned and started threatening to release the mod unless he was unbanned. Furdle earlier obtained the mod by offering to fix the bounty script while I was on vacation. He then sent me the bounty.cs file which happened to be the exact same filesize as mine, I didn't think anything of it at the time as I thought Wink just sent him the bounty file. I made the controversial decision of unbanning him from the server where he would spraypaint and hammer a bunch of bricks on the server. He asked for admin and I decided enough was enough so I banned him. He then bought an alt to play on the server anonymously and created an account on the forums so that he could blackmail me there. His account was quickly banned and after only a week and a half of the server being up Wink decided to pull the plug because of the amount of drama and stress surrounding it. The server was still averaging 30 players when it was shut down. Sometime around August 2012 Furdle approached me with a finished city and needed a mod. I agreed to let him use my mod with his city so long as I was the host. The server opened August 11, 2012, just 2 days after the Shadows and Shaders update was released and is the only CRP server to not have a daycycle. The server ran for a week, took a week hiatus, and was hosted for another 2 weeks after the hiatus. The server was mostly fine aside from accusations of Furdle abusing as well as Pload and his friends trying to ruin the server for everybody. In early 2013 I took it upon myself to host the mod by myself, with no co-host. I had no experience at the time with hosting servers and it showed. The city wasn't thought out and most of the admin team was inexperienced, just builders, or too busy. I was also busy with programs at my Highschool at the time and was not on the server that much. This led the server to decline very quickly and eventually close just 2 weeks later with only around half of the lot spaces taken up. A few months later I would then by contacted by Yorktown to host another 2 servers, the first one in June 2013 and another in April 2014. Both of these servers only lasted approximately 2 weeks each, mainly because of minimal changes to the mod on my part. Throughout the years I've been using the mod to increase my skill set and to eventually move on to other projects. Since the early versions of the mod were heavily based on the Iban mod that everybody's been using since 2009 this made it increasingly difficult to make drastic changes to the mod between servers. With 4 years of hiatus and nearly 90% of the original code changed, I have finally been able to add features that matter. For history about Iban's CityRPG mod, this topic covers that. |
Managing the massive amounts of data for the systems below is the primary reason this took so long. Luckily now that so much of the backend is in place this makes it much easier to add new features.
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Some minor features include but are not limited to...
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Here is a link to the official CRP2 Youtube channel (currently empty) |
i have been censoredYeah for some reason Virtualbox has the option to enable 2D and 3D hardware acceleration but from what I can tell there's no difference at all on either side.
also yeah virtualbox sucks
very creative contentCloudflare probably being weird because the browser has outdated security protocols or something.
but why the heck is kenkos name [email protected] in the picture