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« on: May 09, 2018, 12:59:15 AM »
As great as it is to have completely customizable colors, brick shapes, and rotations please keep in mind the load times and memory usage or hundreds of thousands of bricks won't be obtainable.
For example, in Blockland a single brick is between 136 to 141 bits to send over the network. That breaks down to 1 bit for if it is planted, 2 bits for ShapeFX and AngleID, 3 bits for the ColorFX, 6 bits for the ColorID, 12 bits for the datablock, 15-20 bits for the ghost ID, and 96 bits for the position of the brick. To download the info from the server for 200,000 bricks would be around 27Mb of info.