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Messages - BearInSteen

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46
Help / Re: Blockland key deactivated
« on: November 08, 2009, 11:18:57 PM »
wow...  that sucks.

47
Help / Re: Clean record
« on: November 08, 2009, 11:16:15 PM »
The main thing I need is a way to check to make sure you have enough money to buy something, then if you do, buy it  (adds to inventory.)

48
Help / Re: Clean record
« on: November 08, 2009, 09:52:55 PM »
ohhh. so all I need to do is become a job class with  "clean" to clean records. I see. thanks. I have a few other questions I hope someone can answer.

1.) Is it possible to use an event or command to change someones job to another job.  (if so, how?)

2.) Is there a way to limit the amount of players that can be a certain job?

3.) How do you set an event that checks to see if a person has a certain amount of money, then take it if they do?

Thanks for all the help.

49
Help / Re: Clean record
« on: November 08, 2009, 01:59:42 PM »
?? I want to know what the command is.   I know there is one. I also need to know how to create an event that asks the player yes or no with choices. Do you know how?

50
Help / Clean record
« on: November 08, 2009, 01:30:32 PM »
In RP as an admin, what command will clean someone's criminal record?

51
Help / Re: Need the following
« on: November 08, 2009, 11:15:56 AM »
no, I already have that. I really just need to know how to create an option path so the player can choose yes or no, to buy a weapon.
kinda like the bank, resource, and employment blocks menu's.

52
Help / Role Play Problems
« on: November 08, 2009, 09:55:56 AM »
I recently changed some settings in the RP_resources zip.

I wanted to increase the amount of times you could chop each tree and how much wood they were worth, so I changed the settings on them that correspond with those outputs.  but when I reloaded blockland, none of these settings had been changed. 

Did I do something wrong? and if so, can I and what do I need to change to change those settings?

53
Help / Re: Need the following
« on: November 08, 2009, 09:52:43 AM »
It's an answer to my first. post.

I have tried search and was not successful. I need a link to the following. (If you know them).


Download Links :

The JVS switch and doors

A "yes" or "no" event   (if this isnt a download and its coding, please list what I have to do (activate- )  etc


Events I need help setting up :

An event that makes a button or bricks  make a door open.

An event that makes a button or brick turn a light on and off.

An event that makes doors only able to be opened by a certain person   and also one that can only be opened by a certain job.


read please.   -_-


I asked about 3 other questions, if you know the answer to any of them, I would really appreciate an answer.

54
Help / Re: Need the following
« on: November 08, 2009, 07:46:29 AM »
someone please help.

55
Help / Re: Need the following
« on: November 08, 2009, 12:55:35 AM »
If anyone knows how to do any of that, please let me know.

56
Help / Re: Need the following
« on: November 07, 2009, 11:38:25 PM »
I also noticed with RP_resources a few of the ore and trees, don't show up at all. Am I missing a color pack for these to show up properly?

57
Help / Re: Need the following
« on: November 07, 2009, 11:30:28 PM »
Thanks a lot guys. Also, I would like to know  how to use the RP_jobs to create and modify custom jobs, as well as use the RP_itemscostmoney  to set the price of the items it spawns.

What I am trying to do is make a brick, that when you click it, it asks "yould you like to buy a handgun for $300?"   then it has a "yes" or "no" choice event.  "no" cancels then event. and "yes" takes $300 from the player and adds a handgun to the users inventory.

58
Help / Need the following
« on: November 07, 2009, 10:14:57 PM »
I have tried search and was not successful. I need a link to the following. (If you know them).


Download Links :

The JVS switch and doors

A "yes" or "no" event   (if this isnt a download and its coding, please list what I have to do (activate- )  etc


Events I need help setting up :

An event that makes a button or bricks  make a door open.

An event that makes a button or brick turn a light on and off.

An event that makes doors only able to be opened by a certain person   and also one that can only be opened by a certain job.



I will edit in more when they come up.  Thanks in advance guys. :cookieMonster:





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