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Messages - Gravity Cat

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4231
Add-Ons / Re: Gravity Cats Firearms
« on: November 06, 2009, 05:07:14 AM »
I came in here expecting a gravity cat with guns attached.
i was saddened.
I thought this was a gravity cat that shot mines at you :(
Then next time look for the authors name ;)

Why? He made these great weps, his first add-ons, and you already bugging him about making more.

Be happy with what you got.
Heīs not bugging me :P And I already plan to make more.

make a shotgun and an rpg and i will love you.
A shotgun is already on my list ;) And a RPG? Wut? No Javelin? :D (some kind of rocket launcher is already on the list too :P )

P.S.: Iīve already changed some values and stuff (and why the heck doesnīt the hitboxes-script work with bots???) and eventually I will make an update today...

4232
Add-Ons / Re: Gravity Cats Firearms
« on: November 05, 2009, 06:16:31 PM »
Well, well, thank you guys :)

dude just saying hes pretty good and he seems ike a nice guy
Yep, I am nice, as long as you are nice to me ;)
And yep, I am good^^ Scripting is not a big deal for me cause I already have some experience and there are enough scripts to learn from ;)
And the models, well. Over 2 years of experience in modeling... I could show one of my pictures here... >_>

4233
Add-Ons / Re: Gravity Cats Firearms
« on: November 05, 2009, 04:18:04 PM »
You cant handle the gravity(epic quote sounds playing in the background "You cant handle the truth!) :)

But I can! :D Well, I don´t think that I will change that.

To the "awsum first addon"-thing: I already have some scripting and 3d-modeling experience ;)

The pistol browning does a little to much damage and should be toned down from 30 to 20.
Code: [Select]
directDamage = 20;
The FN Scar should do 10 damage like the Famas does.
Code: [Select]
directDamage = 10;

Browning Damage: Eventually I will decerease it a bit.
FN Scar Damage: It´s the FN Scar-H, which has a bigger caliber as the Famas. Bigger caliber = same damage???

4234
Add-Ons / Re: Gravity Cats Firearms
« on: November 05, 2009, 01:12:44 PM »
I don't like the model.
May I know why you donīt like it? Because of the soft-shading? Or the shape?

4235
Games / Re: Hidden Swear list TXT in the ROBLOX files found?
« on: November 05, 2009, 11:58:41 AM »
What the hell, why do you need to include the German verb for killing/dying?

Because of itīs supidity (not because of discrimination, if you meant that). Or donīt you think that its simply stupid to put a verb for killing in a different language on a swear list? And who the heck would have even the idea to put other languages verbs for killing on a swear list? (besides the Roblox-idiots)

4236
Help / Re: DOF screenshot isn't DOF
« on: November 05, 2009, 10:41:33 AM »
Well, do you try it on a server on in singleplayer? I think it only works in singleplayer (correct me if Iīm wrong)...

4237
Games / Re: Hidden Swear list TXT in the ROBLOX files found?
« on: November 05, 2009, 10:30:42 AM »
Gravity Cat is not amused, srsly! >.<

The word stupid gets completely new dimensions with that.

Balls? Aids?? jew??? gay???? rtb????? blockland?????? wtfomg discrimination pure!

And yeah! toten (even spelled wrong! "töten" is correct) is in it! But kill or killing not!

Srsly... /facepalm

4238
Modification Help / Environment map questions
« on: November 05, 2009, 09:36:54 AM »
Is it possible to render environment maps is first person view? Or didnīt I looked close enough?
Furthermore: is it possible to change the way how the emap is calculated? Because it looks definately not like reflections when it is calculated by the position/rotation of the camera relative to the reflecting object.

Iīm pretty sure that i wonīt get the answer i hope for, but asking doesnīt harm, eh?

4239
Add-Ons / Re: Gravity Cats Firearms
« on: November 05, 2009, 09:13:40 AM »
I don't know if I like the fire axe, though...
You donīt have to like it :P But it can break transparent and little bricks, and as far as i know no other axe can do that...

To the "enough standard weapons"-thing: I know and that was the reason why I hesitated to release this pack. And I also made sure to make weapons that havenīt already been made.

Iīm happy now, the first thing I do in the forum, releasing some weapons, and they are a success :) Maybe I will make one or two more weapons...

4240
Add-Ons / Gravity Cats Firearms UPDATE V3!
« on: November 05, 2009, 06:24:39 AM »
Yay! My first add-on!



This pack contains weapons that havenīt been made for blockland so far (hopefully). Every weapon in this pack has its own model, animations, sounds and icons. Furthermore every weapon has a recoil, means that single shots are usually more accurate than rapid fire. Fired bullets are not from other dimensions anymore and obey the law of gravity. That should make it more interesting to make headshots at very long distances ;)

Actual content:
- Browning HP pistol (with and without suppressor)
- MP5k submachine gun
- Famas assault rifle
- FN Scar assault rifle
- FR F2 sniper rifle
- RPG-7 rocket launcher
- Grenade
- SPAS-12 shotgun
- AS 50 heavy sniper rifle

V3 Changes:
- Added MP5k
- Added awsum-looking muzzle flame
- Changed Grapefruit to Grenade
- New Grenade model
- Bigger guns are worn on the back
- Fixed Ammo-support bug

V2 Changes:
- Grenades and rockets shouldnīt disappear anymore.
- FR F2 and SPAS-12 have slightly longer reload times.
- Model changes
- Added Browning HP Suppressed
- Added AS 50

V1.6 Changes:
- Changed some effects
- Overwrites should be impossible now
- Added SPAS-12

V1.3 Changes:
- Famas less accurate
- FN Scar more accurate and a bit weaker
- Added RPG-7
- Added Grenade
- headshots should work now
- Axe is now flatshaded


No new weapons will be added!

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