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Messages - Moybus

Pages: 1 ... 172 173 174 175 176 [177] 178 179 180 181 182 ... 446
2641
General Discussion / Re: Native Joypad Support - Really in v15?
« on: June 12, 2010, 04:30:30 AM »
That could hurt.
what?  any healthy person can complete a 360 degree rotation of the wrist with no problem at all.

2642
General Discussion / Re: Native Joypad Support - Really in v15?
« on: June 12, 2010, 04:11:04 AM »
Some people actually wanted like wiimote support or other things similar to that nature. This is good news for them.

This is okay for the people who prefer the 360 way of playing DM's on Blockland.

oh god, that'd be awesome. You could do the animations the blockhead uses to move the bricks :D

shake it up to move it up, shake it forward to move it forward, spin your hand 360 degrees to rotate the brick. it's totally possible.

2643
Gallery / Re: Dikaios' BAN application 56k
« on: June 12, 2010, 03:46:42 AM »
I like it, but I'm very suspicious of theft. If anything, design theft. I mean really it's very similar to Ladios's, you even had the big tree in the middle.

2644
Creativity / Re: a fancy orange thing wearing a top hat
« on: June 12, 2010, 03:36:46 AM »
it might look better if the stripes come out from behind the orange and not next to him.

2645
Games / Re: New Engi Shotgun?
« on: June 12, 2010, 03:25:55 AM »
Steam forum is full of whiney idiots and people who go "rep for you :D" just for make a half-assed or stupid comment.

I disagree. Everybody on there atleast knows that VALVe is trying to push the engi to the offense.

The LAST thing engineer needs is a sentry that takes longer to build. The engineer is not only fairly boring, but purely situational. Valve is trying to make each class more versatile, why would they make the engi less so.

2646
Creativity / Re: a fancy orange thing wearing a top hat
« on: June 12, 2010, 03:02:44 AM »
/agree


suggestions for a different background? :c

a communist sun- type pattern would probably be best.

2647
Games / Re: New Engi Shotgun?
« on: June 12, 2010, 03:01:56 AM »
...

you guys do understand the entire purpose of the new update is to add offensive capabilities to the engi, right? do you even read the steam forums? what you should expect to see are sentries that can be built quickly and are more dispensable than the current sentry.

2648
Creativity / Re: a fancy orange thing wearing a top hat
« on: June 12, 2010, 02:16:13 AM »
orange is ok

gradient is not

2649
Drama / Re: The Drama Mega Topic
« on: June 12, 2010, 12:23:07 AM »
good idea.

2650
Off Topic / Re: Code Lyoko.
« on: June 12, 2010, 12:02:15 AM »
too bad to want to bring back
too young for nostalgia value

i dont watch CN anymore aside from AS, so whatever.

2651
General Discussion / Re: Found a cool zombie extension.
« on: June 11, 2010, 10:35:01 PM »
Gikon's zombies crash spock

2652
Games / Re: New Engi Shotgun?
« on: June 11, 2010, 08:51:52 PM »
Maybe the new shotty allows you to identify any spy that's in your crosshair.
[/quote

while I'd like to think this, the engi's problem is that it's too difficult to be an offensive engineer.

2653
Drama / Re: K1lla4l1f thinks he's a Hacker
« on: June 11, 2010, 08:37:33 PM »
what? no he's actually a hacker, don't mess with him.

2654
Drama / Re: Kalphiter has turned into a piss
« on: June 11, 2010, 08:36:23 PM »
What are you calling it?
"Not RTB"

also kal cal me stupid

2655
Games / Re: New Engi Shotgun?
« on: June 11, 2010, 08:33:31 PM »
No, it's not.

what makes you so sure? the morgan model and the engi shotgun preview share so many key aspects (metal base, wooden stock, that little thing on the end, not to mention the red sight and antenna.

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