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Messages - Alkatjo

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4531
Suggestions & Requests / Re: Arms and legs please. MOUNT THEM ON!
« on: March 16, 2013, 09:44:57 PM »
We need an easier way to make add-ons without the expense of shoving ideas in peoples faces waiting for a reply, but is it a reply? Yes, but where is the add-on?
:/

4532
Suggestions & Requests / Re: More zoomed out topdown player
« on: March 16, 2013, 09:42:36 PM »
Go into the file, open it up the topdownplayer.cs with notepad or notepad++
find camera offset, or something like that. And It should have the axis in there. The Y-Axis is what you're looking for.

4533
General Discussion / Re: So about the removal of terrains...
« on: March 16, 2013, 12:50:50 PM »
I kind of agree, although removing a good part of the game was a step forward, it made a lot of people leave. Those people being the lazy forgets who would put 30 bricks on a map like spyglass and call it "good".

And yes, ALL of these new updates in fact, would or could have been community made projects. Shadows would take a hell of a time to make, and would require tweaks to the engine like crazy. And yes, game modes could have been an addition or add-on, take RTB for example. RTB is a quicker way to download user created mods and add-ons
and there could have been for a faster way to host something similar to which we have today.

Terrain will always be a pure aspect of this game, as it sparked adventure in those maps. The first time I found a secret in bedroom I called all my friends to only find out that they already knew it lol.

4534
Suggestions & Requests / Re: [Request] Bots +
« on: March 16, 2013, 01:56:23 AM »
Events.
Looked at the current events, nothing about toggled behavior. Only idle and distance settings.

4535
Suggestions & Requests / [Request] Bots +
« on: March 15, 2013, 07:30:36 PM »
Allowing you to make custom paths for bots like with the fly cam, and adding behaviors such as aggressive, passive, curious ect.
Can it be done?

4536
Modification Help / Re: Furling's Bot Package Projects.
« on: March 15, 2013, 07:20:47 PM »
Be sure to edit the code to, prefs for the merc sniper to stay at range, rather then get all up in your face with a sniper.

4537
General Discussion / Re: The bots.
« on: March 15, 2013, 01:22:55 AM »
Can there be a pref for stupidity.

Please.
I wish, its all up to badspot, or a very experienced person with simple AI structure.

4538
General Discussion / Re: How bad quality is this server?
« on: March 14, 2013, 11:11:53 PM »
Op is a failure.

4539
General Discussion / Re: The bots.
« on: March 14, 2013, 11:10:33 PM »
how do you make them pathfind?
A code to check if there are any obstacles in the way, then process other ways around it. For example, should I jump ontop of this fire? or should I walk around it?
It will make the best choice according to the pref its set on.

4540
Add-Ons / Re: Townsfolk bots
« on: March 14, 2013, 08:55:19 PM »
Bot addition maybe?
Medic bot, will heal and follow injured neutral and ally bots?
Can follow a bot without getting in the way with events?


4541
General Discussion / Re: The bots.
« on: March 14, 2013, 08:34:19 PM »
oh.
Well, you can make them have pathfinding. They're actually really realistic, they seem like actual blocklanders.
Ah cool, will have to try.
-snip-

Must be a big phone.
Bigger than you think lol.

Edit: HOLY SHI*****.
These things are so cute! I spawned one with a basketball and the other was throwing it to the bots and ldshfalskdjhf!

V2 bot update, bots talk to you plz. I would actually kinda like having a conversation with an AI.

4542
General Discussion / Re: The bots.
« on: March 14, 2013, 08:29:53 PM »
Why don't you try them yourselves?
I'm driving home on my phone.

4543
General Discussion / The bots.
« on: March 14, 2013, 08:25:06 PM »
I haven't actually tested the new bots. What do they do?
If you put them in a city like structure can they use path finding?
Please give out any other information on them, I want to know.

4544
I would like to request that: Can you make a duel version of the M6C, the SMG, and if you can make the Plasma Rifle Plus the Plasma Pistol, with Duel versions included like Halo 2.
You haven't seen my topic have you.

4545
Modification Help / Re: Covenant weaponry.
« on: March 08, 2013, 10:31:26 PM »
Updated (Sorry for double post)

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