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Messages - gameboy19

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421
Creativity / Re: Drawings Megathread
« on: October 06, 2017, 01:50:45 PM »
u gotta study anatomy atleast a lilbit before u draw humans otherwise ur practically wasting your time because u dont even know what ur doing and just hoping to get a lucky sketch

You’re right, however though I only draw mostly for fun. If I had to take my art to a serious degree then yes I would need to study more before doing the sketches other than that, I like improving my art.

yeah studying anatomy is always a good idea. don't let it stop you from trying to draw what you want tho, just learn as you go and don't be afraid to use reference material as necessary. the only way to get good at drawing anatomy is to actually draw it

Thanks :) and funny enough I have saved some references on my phone so ye

422
Creativity / Re: Drawings Megathread
« on: October 06, 2017, 11:45:48 AM »
was being inconsistent part of your plan

Maaaaybeee. But really I’ll probably do another sketch when get from work.

423
Creativity / Re: Drawings Megathread
« on: October 06, 2017, 11:43:01 AM »
hes a big guy
you should call him linebacker lewis
pretty sure these shoulders could break someones ribs
He's four heads and a football tall. He truly is Linebacker Lewis.

Hahaha, yeah I noticed as well that’s what I get for neglecting my art work and being inconsistent. I’ll probably need to find away to fix that.

424
Creativity / Re: Drawings Megathread
« on: October 05, 2017, 11:19:00 AM »
Here's a few artworks of mine.



[City/1 point perspective]



[Some Character designs]



[Random Human character I decided to do, need to draw more Humans]

That's all I have to show.

425
Add-Ons / Re: Teneksi's Garage - Capital '93 released! [5/29]
« on: June 01, 2017, 10:37:27 PM »




phew

road got a bit rough for a second there

...Are you alright?

426
Gallery / Re: Post pictures of the Farlands.
« on: May 29, 2017, 09:45:40 PM »
what is farlands

A region where the game can't render much of the game this far and begins to cause glitches on the game itself

427
Just out of curiosity, can you safely fit 3 cars on the oval? Occasionally they'll go three wide on some tracks and I'm just wondering if the same can be accomplished at the current height the oval's at.

I tested out using the other vehicles I downloaded (Including Eksi's addons as well). However It's a bit impossible since the bricks I used were 8x8 modter blocks. Even at the peak of the speed I have to slow down by the turns otherwise my direction would get messed up and the car would get sent flying off from the ramps.

As for the three cars at once? I'm not sure I'll have my server open after I get from school tomorrow.

428
I have no problems about taking colorful nostalgic stock cars and putting them on jumpy, loopy, fantastical road courses like Nascar Rumble did. The lack of aerodynamics and inability to rub against another car without crashing to a stop removes any fun from an oval.
To bad we can't make a proper oval given Blockland's brick and physics limitations. Then we could have proper NASCAR races (even though I'm really not a fan lol).

I had some track going I was working on Blockland sometime ago, It's similar to a NASCAR track. It's still in progress so here some pics if you guys want



It's sorta basic yeah but I would really like it if the track was featured for the addon itself (Also yes I go on as Quadroline on Blockland)

429
Not Dead




DO DO DO DO DO DO DOOOOOOOOO-----

I wonder how the stock version would look like and on a side now (while on the topic) I actually want to get myself a Chevrolet Lumina ('93 sports z34) when I get my licence and permit sometime this summer or so.

Anyway, do you think we can visit Japan and snatch a car from them? Like a Nissan Silvia S13? :3



430
Off Topic / Re: This Link Is A Trap
« on: May 10, 2017, 07:16:55 PM »

431
I rounded the wheel wells a bit and shortened the front.

The car is officially Barnabas-sized!










Oooh yeah can't wait to get behind the wheels on these keep up the work Eksi!

432
that one's not so bad but compared to the original it's pretty goofy

Good thing I liked the '88 version


Though I once thought this was what the Daytona USA (game) stock cars were based on. (They're more based on the Chevrolet Lumina actually)

Oh well the more you know

433
Turns out I just have to make it known to the Glass folks that I have a car that needs approved! Now there will be less sitting about wondering when they'll check.


F1 '67 released



Nice man, can't wait to try this out.

434
Suggestions & Requests / Re: [Suggestion] Stock Car vehicle Addon
« on: April 30, 2017, 12:03:33 PM »
Ah. Well, I seem to have jinxed it. The pain in my wrist is reminding me that working on a computer all day, then heading home to work on a computer until you fall asleep for a month straight is not good for one's health.

I'm going to have to relax my pace a bit, which means throttling back the promise I just gave you. Now that the strangely intense month of April is ending, I'm going to slow down a bit. But you can still expect the car much, much faster than my usual pace, definitely before the end of May.

(I had an ominous feeling that I'd end up having to break the one-vehicle-a-week pattern the moment I announced what I was doing)

p.s. last week's car just needs to be approved on Blockland Glass

That's fine, like I said: I don't mind if the car doesn't become a reality. But thanks for the heads up though.

435
Suggestions & Requests / Re: [Suggestion] Stock Car vehicle Addon
« on: April 29, 2017, 08:28:32 PM »
Consider it done. Unexpected life events withstanding, expect it in one week.


Coincidentally, I made this today:



I expect the trailer to have this song play
https://www.youtube.com/watch?v=2_zAxPqKa8Y

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