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Modification Help / Re: MS3D Bevel Tutorial?
« on: October 19, 2014, 05:50:41 PM »
I already have the add on working now guys, i'm only doing a couple of adjustments. Thanks for the help.
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When you extrude and scale, simply select the extruded face and translate(move) it into the object, this will cause the indent you desire.I'm pretty much finished with making the model now but, some of the nodes aren't showing up when I use it. Is there a certain way to export it?
Hehe, sorry about that.That's what i'm trying to do, but there's a process on the object i'm trying to make. Bevelling a brick isn't something i've actually done before though. The object i'm trying to make has bevels on the outside and inside, while keeping a blockish feel to it. One of the problems i'm having is cutting a square hole in the box and re-filling in the faces that are cut off, making a blocky ring.
As for adding bevels to bricks, what do you mean by that, specifically.
Edit: The basic nature of beveling in Milkshape is that you take an area, extrude it on one axis and then scale it on another one. This will create the optical illusion of having cut a corner off of whatever you're thinking of.
He's right.
What is this? Is it a bump? Or did you just forget to type something in?
http://forum.blockland.us/index.php?topic=64919.0It broke off at six on the first page, then picked up with four more. I was looking for one that has consecutive bans without being broken.
has 1 more
the snake rocket oneLink?
Dunno if it was the longest but it was certainly something to beholdI vaguely remember one stretching to 14, but I can't remember the topic.
http://forum.blockland.us/index.php?topic=64919.0
Can anyone get a hold on Tak? I want to know if he's still working on this topic.
On Topic: Bump.
A fine use of 20 dollars