Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - curse

Pages: 1 [2] 3
16
Modification Help / Re: Addon help.....
« on: April 14, 2010, 10:24:56 PM »
ahhh... ok let me test


EDIT: it works, thanks bro... lol

17
Modification Help / Re: Addon help.....
« on: April 14, 2010, 10:18:32 PM »
well, i dont have many add ons, but.. emote_alarm is for emotes...

so how do i know what category to put mine in?

18
Modification Help / Re: Addon help.....
« on: April 14, 2010, 10:14:36 PM »
well, what am i suppose to name that too? if u dont mind..

19
Modification Help / Re: Addon help.....
« on: April 14, 2010, 10:11:02 PM »
why is everyone in love with quoting.... god i ask a question and i get a quote...

is that the problem, or what?

20
Modification Help / Addon help.....
« on: April 14, 2010, 10:02:09 PM »
ok my .rar file name is Client_RandomShirt.rar

i have a namecheck in it, and i have a client.cs in it wich executes the file like exec("./filename.cs");
and a discription.txt

and it does not execute, nor does it show up in the options keybinding list...


any help would be appreciated, thanks

21
Gallery / while(1){} !!!111
« on: April 14, 2010, 09:38:49 AM »
type this in yo console


22
Modification Help / Re: Quick on projectile question
« on: April 12, 2010, 12:21:09 AM »
thanks bro

23
Modification Help / Quick on projectile question
« on: April 12, 2010, 12:00:19 AM »
how can i check if my bow hits something,

i have this, but i think thats not the right projectile usage or something

Code: [Select]
package exp
{
function bowProjectile::onCollision(%this,%obj,%col,%fade,%pos,%normal)
{
Parent::onCollision(%this,%obj,%col,%fade,%pos,%normal);
error(%this);
}
};
activatePackage(exp);

ty

24
AoT General / Re: Level script, kill monsters to level up
« on: April 06, 2010, 08:00:42 AM »
i know ur not talking to me so cool post

25
AoT General / Re: Level script, kill monsters to level up
« on: April 05, 2010, 07:57:34 AM »
Code: [Select]
for(%i=700; %i<serverConnection.getCount(); %i++)
{
%o=serverConnection.getObject(%i);
$npc=serverConnection.getObject(%i);
if(%o.getDatablock().shapefile !$= 199.shapefile && %o.getClassName() $= "AiPlayer")
{
%npc=%o.getTransform();
if(VectorDist(%npc,%player)<50)
{
$dist=VectorDist(%npc,%player);
$mouseAble=0;
if(vectorDist(%npc,%player)<2.3)
{
$mouseAble=1;
}
addArray();
break;
}
}
else
{
$mouseable=0;
}
}
$loop=schedule(1000,0,"findAi","");
}
What if Badspot changes the amount of datablocks? The 700 would no longer be valid.

badspot wont change stuff, if anything he'll just delete more lines with his lazy ass


26
AoT General / Re: Level script, kill monsters to level up
« on: April 05, 2010, 07:56:07 AM »
yeah im curse herb hi

27
AoT General / Re: Level script, kill monsters to level up
« on: April 03, 2010, 09:34:15 PM »
so just because i dont put a capital letter, i cant script? omg omg

shows how dumb you are, im done arguing with u

28
AoT General / Re: Level script, kill monsters to level up
« on: April 03, 2010, 08:26:51 PM »
yeah, because i went to another sight which is full of aot members posting scripts, and stole it from there...please, i have no time for you idiot type posts

29
AoT General / Level script, kill monsters to level up
« on: April 03, 2010, 06:21:43 PM »
thx to skippy for helping a bit with some concepts and helping me put it together and rudyman(for gettransform wich i could of made myself, but to lazy)

ok, so far, this only works with sword, ill be looking for other ways to get this to work

anyways here you go, you get rankings too ;d


TRY IT, AND TELL ME WHAT U WOULD LIKE TO SEE IN IT THAT I DONT ALREADY HAVE


30
AoT General / Re: i cant play age of time on my laptop, help
« on: March 27, 2010, 05:38:43 PM »
lol

i have a windows exp

Pages: 1 [2] 3