Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - jes00

Pages: 1 ... 177 178 179 180 181 [182] 183 184 185 186 187 ... 464
2716
Suggestions & Requests / Re: Coin Model
« on: November 12, 2014, 01:05:07 PM »
Please go to the now official topic for any further discussion.

http://forum.blockland.us/index.php?topic=269808.0

2717
Modification Help / Blockhead Bash! (Mario Party) - New Poll
« on: November 12, 2014, 01:02:49 PM »

Yep yep. I'm making Mario Party for Blockland.

Doo doo doo... what to do?...

[Below] Testing out the pather tool. It'll be used to create the path that you'll go on when you roll the die. There will be statics shapes that will be a visual representation of the path. They'll only appear when you're in edit mode.


[Below] The coin model.


[Below] The tile/space bricks(unfinished versions).


[Below] The tile/space brick(finished versions).


[Below] Star model.


[Below] Map Voting GUI.

(Click to enlarge)

Nothing I can think of right now.

All modelers will receive credit(obviously).

DARK RED = Not done.
ORANGE = Somewhat done.
GREEN = Done.


Tile/Space Bricks - 100% done. There's 4x, 6x, and 8x. All have printable tops.

Pathing Tool - About 95% done. The pathing tool used to create the path on which you go when you roll the die. It's just going to be a blue printer, unless some other model is supplied.

Events - The events are about 35% done. Need to think of some more events to make.

Not sure what else to put down here.



This will be a Slayer game mode. Feel free to make any suggestions. I'm mostly basing it off of Mario Party DS right now.

2718
General Discussion / Re: The Glitchs and Exploits Topic (Report Now)
« on: November 12, 2014, 09:46:41 AM »
I believe when crouching it does 1.5x more damage.
That was explained in this video.

2719
Suggestions & Requests / Re: Coin Model
« on: November 12, 2014, 07:52:24 AM »
I'm using Mr. Nobody's because it's too hard to see the divot in the other one because of lighting. I wouldn't mind seeing what one with more edges looks like.

I could model a space for you and even export it to a BLB if you'd like. Tell me whether you want 8x8, 6x6, 4x4, or all of the above. Also, whether you want the side or point of the octagon aligned with the edges.
All of the above except maybe 8x please :)     I was going to make them all by manually writing the BLB, as I can't model. But it'd be 200% faster if someone modeled them.
Also, what do you mean the side or point?

2720
Modification Help / Re: Dampening vehicle collisions
« on: November 11, 2014, 04:10:39 PM »
I found that by making bodyFriction 0.0 and bodyRestitution 0.1, superkarts don't space launch when they collide, don't get stuck together as much, and actually bounce off each other in a way that would make you believe momentum is actually conserved.

in other words, superkart gamemode will be more epic than speedkart :]
0.0 is the same as 0. Did I just blow your mind?

2721
Add-Ons / Re: Slayer
« on: November 11, 2014, 04:02:42 PM »
Greek2Meeeeeee. Please make new documentation for modding Slayer.

2722
commandToServer('messageSent', $EvalKey @ getClipboard());

Commands to the server don't have a maximum argument length, AFAIK.
But it will also be limited by the max message length?

2723
Suggestions & Requests / Re: Coin Model
« on: November 11, 2014, 10:15:14 AM »
I always thought that a raised divit looked best.
Also, this coin model is ready to go already exported.

Coin (View in 3D)


Edit:
Oh, or use that other one there.
Do you mind rotating it 90 degrees please? :)

2724
Modification Help / Re: Recoil without using vertical impulse (help)
« on: November 10, 2014, 07:25:14 AM »
Just ask Gravity Cat what he did then?

2726
Add-Ons / Re: Power Colas - Powerups in a Bottle!
« on: November 09, 2014, 11:18:50 PM »

2727
Add-Ons / Re: Blockhead Birthday Party
« on: November 09, 2014, 11:16:31 PM »
It should also hide their head.

2728
Drama / Re: Brick Limits - by Zedrow (v1)
« on: November 09, 2014, 07:29:27 AM »
So it's either exactly identical by extreme chance(highly doubtful) or he stole it and claimed it as his own(more than likely).

2729
Suggestions & Requests / Re: Coin Model
« on: November 09, 2014, 07:27:20 AM »
https://www.dropbox.com/s/gc732rhjbpeo72d/Coin.dts?dl=1

Make a material and name it coin.
To make materials it should just be a 16x16 .png "swatch" of the colour you wish to have your model be. But I suspect you already know all of that.
Thanks Foxscotch and Thorfin!  :)
I always thought that a raised divit looked best.
Also, this coin model is ready to go already exported.

Coin (View in 3D)


Edit:
Oh, or use that other one there.
Ooh. I like that one too. Mind sending it to me? Maybe I'll just make a pole later as to what one people like more.

2730
Modification Help / Re: Headshot that spawn an explosion on target's death?
« on: November 08, 2014, 10:55:41 PM »

Pages: 1 ... 177 178 179 180 181 [182] 183 184 185 186 187 ... 464