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Messages - jes00

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2731
Suggestions & Requests / Re: Coin Model
« on: November 08, 2014, 10:54:03 PM »
ok how does this look
[img width=500]http://i.imgur.com/PeN0TWm.gif[/img]
I got GIMP to act right this time too

I don't know anything about exporting for blockland and honestly I don't really intend to learn, it just seems like it would be a waste of time for me
so for anyone who does know how to do all that, here is an obj and an fbx, so you can choose whichever one you'd prefer

https://www.dropbox.com/s/9wkofrhxus5wg8s/coin.obj?dl=1
https://www.dropbox.com/s/9e8ko65pbf6j2uz/coin.FBX?dl=1

if it's important (I assume it is because I've had trouble with them before), here are the options I used for exporting the obj
http://i.imgur.com/avVYu0k.png
Perfect! Now if some nice modeler will just export it to a dts...

2732
Modification Help / Re: [SOLVED] Vehicle typemask?
« on: November 08, 2014, 10:48:58 PM »

2733
Add-Ons / Re: Slayer
« on: November 07, 2014, 01:52:19 PM »
Maybe you have an unzipped copy of s&d and the updater only replaces the zip version.
Nope. Already checked that.

2734
Suggestions & Requests / Re: Coin Model
« on: November 07, 2014, 01:24:19 PM »
ooh I'm looking forward to this gamemode. How big do you want it?
About the size of a 1x2 brick.


http://forum.blockland.us/index.php?topic=210401.0
this sprung into mind if it helps at all
Worst case scenario I guess I'll try to use the coin from the score pickups and attempt to resize it.

2735
Suggestions & Requests / Coin Model
« on: November 07, 2014, 09:41:21 AM »
Would anyone be willing to make a model of a coin from Mario Party for me? I'm making a mario party game mode.



Worst case scenario I guess I'll try to use the coin from the score pickups and attempt to resize it.

2736
Add-Ons / Re: Slayer
« on: November 07, 2014, 08:13:56 AM »
Why does the updater say every day that I need to update search and destroy?

2737
Add-Ons / Re: Default Gold [V.5] Updated w/ New Weps!
« on: November 07, 2014, 07:56:06 AM »
Dude. Instead of making four posts, just use the edit button.

2738
Suggestions & Requests / Re: 2 vehicle oriented mods and a car
« on: November 06, 2014, 04:09:40 PM »
Multi function vehicles: basically the vehicle can do more than drive. There would be cranes that you could switch to crane mode or a tow truck that actually tows
Of course. For the crane you'd make it like the tank. Add a bot vehicle onto it.

2739
Modification Help / Re: Headshot that spawn an explosion on target's death?
« on: November 06, 2014, 08:52:21 AM »
Why not just use some of the code from Support_HeadShotMod, check if the damage is going to kill them, and if it will, spawn the explosion?

2740
Add-Ons / Re: Blake1's (Soon to be) Add-On Dump - Updated Server_ForceKill!
« on: November 05, 2014, 10:11:24 PM »
Also quick question to coders; how do I get a server cmd to create a pref? $Pref::ServerNews1 etc etc, or is there better methods of doing this?
What do you mean?
Code: [Select]
function serverCmdDoThis(%client)
{
    $Pref::Server::News1 = "Pig chow";
}

2741
Modification Help / Re: Faces not showing up on the Face addon I made.
« on: November 05, 2014, 08:51:55 PM »
We can't help you if you don't give us the file. We don't have magical mind reading powers.

2742
Pecon. Make your website detect when people are spamming.

2743
General Discussion / Re: Ravencroft's Trench TDM V1.0 [OPEN]
« on: October 30, 2014, 07:37:08 PM »
The map originally had fall colored trees, but I removed those colors because I didn't want orange, red, and yellow cubes all over the map. It's a good idea to turn them brown after digging but I'm not sure how to go about doing that.
I could modify the script for you. But I'm going to Maryland tomorrow so I won't be able to do it till I get back on Monday.

2744
General Discussion / Re: Ravencroft's Trench TDM V1.0 [OPEN]
« on: October 30, 2014, 04:36:18 PM »
I don't really like how the terrain is grass and then dirt on the bottom, because that results in it spitting out green and brown bricks all around the place, producing rather ugly walls.

The green should just rather be "cleared" when clicked on by the shovel.
Either cleared or you still get the brick, but it's now brown.

2745
Add-Ons / Re: Ban Hammer (I did not make this)
« on: October 30, 2014, 04:33:54 PM »
I see exploits. This should be failed.
I don't. Where?

I think the only reason this add-on is frowned upon is because admins often ban for no reason because of it.

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