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Messages - jes00

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2746
General Discussion / Re: Ravencroft's Trench TDM V1.0 [OPEN]
« on: October 30, 2014, 02:18:37 PM »
The shop is very unorganized. Plus I'd like to see prices before I click the item.

2747
Suggestions & Requests / Re: Post Server Ideas
« on: October 30, 2014, 01:50:37 PM »
if you felt it was worth mentioning it's not too late to follow through DO IT
Ok. Challenge accepted.

2748
If it isn't in here and I'm just missing it, this should have a way to limit change to certain bricks because
foryou often need more bricks than 10.
Very good mod otherwise.
http://forum.blockland.us/index.php?topic=268055.0

?

2749
Help / Re: What idk ikr ect. mean! Help Guide
« on: October 29, 2014, 01:34:25 PM »
lol Laugh out load
[sarcasm]Oh wow. I didn't know it mean't laugh out load. And here I was thinking that it mean't laugh out loud[/sarcasm]

2750
Suggestions & Requests / Re: New spray FX?
« on: October 29, 2014, 11:55:28 AM »
No-Collision,Rendering,RayCasting FX
There's already a badly made spray can that turns off collision, rendering, and ray casting.

2752
Add-Ons / Re: Advanced Vehicle System - For those big builds
« on: October 27, 2014, 01:56:18 PM »
This is cool. Very nice.

My only suggestion is that you use triggers instead of a function being called every second.

2753
Suggestions & Requests / Re: Post Server Ideas
« on: October 27, 2014, 01:54:20 PM »
Mario Party-esque party gamemode (client mods are justifiable)
I was actually thinking about making this about a couple weeks ago.

2754
Add-Ons / Re: JakeBlade & TAG's interactive button pack
« on: October 25, 2014, 03:58:49 PM »
Funny, I remember someone listing things that were wrong with JVS. I can't find the quote, so could someone quote him? I'm  pretty sure Badspot did the list IIC.
Problems with JVS doors:

  • 16 events to open a door.
  • Horrible AIM sounds
  • A "jvs" tab instead of being in the special/interactive tab where they belong
  • Backwards loop structure that causes the brick loading times to increase for all bricks for each jvs door that you have installed.  If you have 50 JVS doors installed, you're looking at a 10x increase in loading times.  This alone is reason to remove it from the game permanently.  I regret not CRC failing when I discovered this issue years ago.
  • Overly complicated door blocking system that requires a taxing container radius search every time someone opens a door.  Door disabling can easily be implemented via toggleEventEnabled or setRayCastingEnabled.
  • Overly complicated ID restriction system that serves no purpose except providing yet another way for power starved pre-teens to give themselves special privileges over other users so they can have some semblance of empowerment in their otherwise impotent lives.

2755
Suggestions & Requests / Re: Auth-Authentication
« on: October 25, 2014, 09:44:29 AM »
I know for sure that I've seen an add-on that does exactly this. I just can't seem to find it.

Misread OP. Thought you just wanted a button that tries to re-athenticate.

2756
Add-Ons / Re: Event: unSpawnHoleBot
« on: October 24, 2014, 10:36:22 AM »
//Too easy..
registerOutputEvent(fxDtsBrick, unSpawnHoleBot);

2757
Modification Help / Re: How do I export a brick file to a .blb?
« on: October 24, 2014, 07:28:00 AM »
DTS collision is only for bricks with complex collision. Like ramps, rounds, the pine tree, etc. If you don't use DTS collision, you can have up to 10 square collision boxes(you define their positions and X Y Z coordinates).

2758
Would you be interested in modeling for FLUDD?

I need one rounded box(shown below) with colorable nodes and one mount point. (it's going to act like a bot vehicle, like the horse)



I need the current nozzle ripped off and then a hover nozzle put on(shown below), and I also need the hover nozzle as a separate item(so it can be picked up).

(this model is badly made)

I need the current nozzle ripped off and then a rocket nozzle put on(shown below), and I also need the rocket nozzle as a separate item(so it can be picked up).



I need the current nozzle ripped off and then a turbo nozzle put on(shown below), and I also need the turbo nozzle as a separate item(so it can be picked up).



I need two water bottle items(shown below).



Animations are definitely not required but are greatly appreciated.
Other modelers have said that they'd do some of it, but then they never responded to me again.

2759
Add-Ons / Re: Default Gold [V.4] Updated!
« on: October 23, 2014, 07:47:47 PM »
"Default Gold"

GoldSMG - a entrepreneur -ass rapid fire smg that shoots 3 at a time, 5 dmg
GoldSniper - like gold gun but slightly more slower and powerful
Not default.

2760
Suggestions & Requests / Re: I need help with a bit of code on Mac.
« on: October 23, 2014, 07:35:48 PM »
Mind PMing me a link? I'd love to have it and I haven't been able to find one for Mac.

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