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Add-Ons / Re: The Dragon Mods
« on: October 11, 2014, 10:52:31 AM »the swift ones areThey're actually a couple years old. They just were never released until now.
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the swift ones areThey're actually a couple years old. They just were never released until now.
The rocket punch allready exists.
Idk where to get it tho.
It's in Bushido's Quake-Type Weapons Pack http://forum.blockland.us/index.php?topic=248113.0Did you even read the OP? He wants a rocket punch that looks like the default hand that how smoke come out the when you punch.
Bug FixYour bug fix checks if the person issuing the command has a player object, not the person who they're trying to kill. So it'll still give an error in the console if the person they're trying to kill is dead.
I have released a Bug Fix for Server_ForceKill. This simple bug fix fixes the issue of the command attempting to kill players who are dead/haven't spawned.
Redownload if you want this bug fix.
Furling messaged me about a concern he had regarding Super Admins responding to apps. He said it might not be a good idea because it might be abusive. What do y'all think?That's why we allow the host to select certain people to respond to applications. Not super admins. If it is abused then it's the host's fault. I was thinking that it's a good idea to let me than the host respond to applications for servers like Pecon's Boss Battles, which has a large reviewing team.
When I said code I ment the entire script.Yeah I know. But I'd be best to learn how to figure these things out on your own.
I would appriciate it if you told me the function tho.
http://forum.blockland.us/index.php?topic=268064.0You're looking for a function then. Not a variable.
I told him I would do it
Dont write the code for me please, I wish to do it on my own and learn.
I need to know what to use when detecting the player respawning
I have the mod so that's why I'm askin'You and the server don't both need the mod for it to work. If the server has it and you don't, it'll still work.
Wait a minute, Is that a script of a weapon? I don't want a script of a weapon. I need a script of a playertype!I think the closest you'll be able to get to what you want is making them put away their weapon when they crouch and make them unable to take out a weapon when they're crouching. If you do it any other way then it may not work with some weapons.
Something that should look likeCode: [Select]Something like that..lolfunction BlockAlphaPlayertype::onCrouching(%this,%obj,%slot)
{
if(%this.weaponImage.isfired)
return;
//more code
}
If you know how to make only the playertype to not use the weapon while he's crouching
I'll thank you alot
I wanted to have a hit-marker because my aiming is bad, and I needed something.If the server has it enabled then everyone in the server will be able to see it(as long as they have download textures on?).
Oh, does the mod auto-enable when you play in first person after you:
-Put it in add-ons folder
-Spawn in the server/a server with it on