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Messages - jes00

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2836
Modification Help / Re: AI control of Playerobject
« on: October 09, 2014, 02:54:03 PM »
Thanks this is certainly helpful, however I noticed there you were recycling AIconnections, how do you retrieve them later for creating a new instance, I cannot seem to find any calls for that.
CreateAIClient(%persistence);

Unless Greek2Me changed it.

2837
Modification Help / Re: More help on the GUI
« on: October 09, 2014, 07:36:38 AM »
What about the scripting of the buttons, it doesn't seem to work the same way as the checkbox's scripts, using getvalue and all.
getValue does work for GuiRadioCtrls. And if you want something to happen when the button is clicked, just put the function in the command box.

2838
Suggestions & Requests / Bedroom Download
« on: October 08, 2014, 11:13:12 PM »
Anyone got the files for the original bedroom map? I'd like em if you have em please.

2839
Modification Help / Re: Playertype - crouching abilities
« on: October 08, 2014, 04:51:00 PM »
Wait.. what is 1?
An old quote I found from Chrono.
Quote from: Chrono
There is a trigger for 1, called AltTrigger, but this is unused in Blockland, and is not in your controls by default. The function still exists, but is only able to be used for weapons like akimbo guns, which allows you to shoot just the left gun.

2840
Add-Ons / Re: Admin Applications [Script]
« on: October 08, 2014, 04:43:37 PM »
Okay, yeah that's a good idea. Perhaps we can save a whitelist of approved Super Admins selected by the host in prefs.cs.
If we let other people besides the host review applications, we'll have to send the list of applications and the applications to the clients from the server, upon request. This should also fix the list not updating on dedicated servers.

2841
General Discussion / Re: Boss Battles - Make a map (See OP)
« on: October 08, 2014, 11:20:22 AM »
It does at least show the button for the boss classes immediately, right?
Yeah.

2842
Modification Help / Re: More help on the GUI
« on: October 08, 2014, 10:01:43 AM »
Uhh it should be the same as the getValue you just have to add a thing that deselects the other options.
This is wrong.

Just set the groupNum to the same number on all the GuiRadioCtrls that you want. Only one control of that groupNum will be able to be selected at a time.

2843
Modification Help / Re: Playertype - crouching abilities
« on: October 08, 2014, 08:42:47 AM »
Well, I've used it, sooo... There's a chance it isn't default, and if not I don't know how to check otherwise ('cause as far as I know onTrigger on works with L/R mouse clicks and spacebar; is this misinformation?).
The key for the third variable in ::onTrigger is as follows.

//=============
//0 = Activate
//2 = Jump
//3 = Crouch
//4 = Jet
//=============


%player.isCrouched(); is actually a default function. I'm surprised that it exists.

2844
General Discussion / Re: Boss Battles - Make a map (See OP)
« on: October 08, 2014, 08:37:58 AM »
A couple things that need to be fixed.
The CANNON'D achievement is not listed in /achievements all.
If you have the boss battles client and the GUIs is up and then the boss dies before it closes(say they Self Delete) and you never close it and then you're picked for the boss. The GUI does not switch to the boss GUI.

2845
Add-Ons / Re: Admin Applications [Script]
« on: October 08, 2014, 07:48:17 AM »
Perhaps Super Admins. That might be a good idea so the host wouldn't have to always be present to respond to apps.
Maybe let the host pick certain people to allow to review applications(Perhaps with the requirement of that person being a super admin)? That way not all Super Admins can review applications.
Okay, will be fixed for the next version.
Well it's really my computer's fault that it does not have the font. I've downloaded the font now and it works fine now.
The server i'm on runs it. }{Falco}{1 has the add-on, I have it installed, but no bind.
Go to Options > Controls. The bind is under the Admin Applications category(which I strongly disagree with).

2846
Suggestions & Requests / Re: A better player size event
« on: October 08, 2014, 07:41:31 AM »
^that one can set from 1-5 but does not do decimals. that was one of the three I mentioned before
Code: [Select]
registerOutputEvent(Player, "setPlayerScaleBetter", "float 0.1 5 0.1 1" TAB "float 0.1 5 0.1 1" TAB "float 0.1 5 0.1 1");

function player::setPlayerScaleBetter(%player, %a, %b, %c)
{
    %player.setPlayerScale(%a SPC %b SPC %c);
}

Happy?

2847
Modification Help / Re: Playertype - crouching abilities
« on: October 07, 2014, 03:17:27 PM »
The best thing to do I believe is making the crouch bounding box the same as the regular datablocks bounding box.
He never said that he wanted to take away the player's ability to crouch.

2848
Help / Re: Add Ons Problem
« on: October 07, 2014, 01:50:55 PM »
When you download the add-on, DON'T uncompress, unzip, take the files out or anything. Leave the file as it is downloaded and do not touch this. Simply drag it into the Add-Ons folder which is located here on steam:
C:\Program Files (x86)\Steam\steamapps\common\Blockland\Add-Ons
Actually, it doesn't matter wether the file is in a zip file or a folder. They're only put in zip files to better share them.

2849
Modification Help / Re: Playertype - crouching abilities
« on: October 07, 2014, 01:48:46 PM »
I forget what the check for crouching is, perhaps it's something like %player.isCrouching I'll look around in some codes to see if I can't find what it is exactly.
You'll need to manually package armor::onTrigger and set the variable yourself. There is no default variable for it.

2850
General Discussion / Re: Boss Battles - Make a map (See OP)
« on: October 07, 2014, 10:11:41 AM »
I was thinking of a cat boss that could be made on Halloween.
Really? Out of all the halloween things to choose from you pick a cat. -_-

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