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Help / Re: Zone bricks
« on: September 30, 2014, 03:49:28 PM »
Try re-downloading zone bricks. If that doesn't work, give us your console log.
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There's not really a specific reason.Hm. Seems to me like you would have used the GUI control that was made to display bitmaps rather than one that was mean't to display text.
Well for each player it creates a new GuiMLTextCtrl and sets the image using a packaged NPL_List::addRow(%this,%i,%t) which is all well and good and works. %i is the row ID so I have the GuiMLTextCtrl's in a variable using the %i which allows for them to be deleted easily when NPL_list::removeRowByID(%this,%a) is called. That all works well and good, but I can't get them to re-arrange themselves into the proper order again. Lets say there's three players, player 1 is host and on the top of the list. Player 2 is in the middle and an SA. Player 3 is a normal player. Player 2 leaves, and his SA shield gets removed, player 3 moves up below player 1, but player 3's icon stays where it was.I'd specify a variable on the shields of which of the rows it belongs to, then when someone leaves I'd loop through all the shields and recalculate their Y positional values by getting where the row is that they belong to and doing
Lol Furling quoted me before I could post.
Well I got stuck while developing it, and nobody was able to assist me, so for the most part this is on pause until someone can think up a fix.What's the problem?
I don't get why people suggest that anyone should use that function, it's broken as stuff. I can't even find 1/10th of the posts which have me quoted in them even though searching for *tokthree* in message bodies should pick up on all of themIt does bring up ten pages of results and I bet that most of them are quotes.
I already tried Client_CustomChat by TheBlackParrot but it did not help.Then you did it wrong or you have another add-on that's breaking it.
now make a tree playertype
Player_TreeHydralisk actually made one a long time ago, but people asked him to release it, so he decided to be a jerk and keep it for himself.
A bycicle for the vehicle spawn.That is spawned on a vehicle spawn.
More vehicles in blockland itself (not add-ons) would be very welcome.
pretty much done with trees"The video you have requested is not available."
http://youtu.be/ZNxcF3rwGoI
Im getting this:Give us you're code.Code: [Select]Brick does not show up in game but does take datablocks.Add-Ons/Brick_NDoors/bricks/door_classic.cs (0): Unable to find parent object brickDoorClassicOpenCWData for fxDTSBrickData.
What is this?