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Messages - jes00

Pages: 1 ... 277 278 279 280 281 [282] 283 284 285 286 287 ... 464
4216
Modification Help / Re: This event will not show up...
« on: June 09, 2012, 08:51:55 AM »
The event still doesn't show up.
Show up where? in the add on list or in game?

4217
Modification Help / Re: This event will not show up...
« on: June 09, 2012, 07:45:50 AM »
Never mind. What am I doing wrong?
Try this:
Code: [Select]
function GameConnection::ClearAllBricks(%client)
{
if ( %client.getRawIP() $= "local" || %client.getBLID() == getNumKeyID() )
{
    serverCmdClearAllBricks( %client );
}
}

registerOutputEvent(GameConnection, "ClearAllBricks", 0, 1);

4218
Help / Re: Fake addons
« on: June 08, 2012, 11:59:08 AM »
QUALITY THREAD
LAWTY SEAL OF APPROVAL

4219
Modification Help / Re: Help With Chatbot
« on: June 08, 2012, 11:19:53 AM »
Instead of if(%name $= "D3athkat") use if(%name $= $Pref::Player::NetName) so you don't have to change it every time you change your name.

4220
Modification Help / Re: How do you clear bricks in a script?
« on: June 08, 2012, 09:38:49 AM »
servercmdclearallbricks(%client);

To make it an event it very straightforward, just copy any output event and replace the output script with this.
But won't that check for admin or super admin? He wants host only.

4221
Modification Help / Re: How do you clear bricks in a script?
« on: June 07, 2012, 08:48:56 PM »
I'm trying to create an event that clears all bricks.
Do you want it admin only?

4222
Gallery / Re: Blockland Tutorial Build
« on: June 07, 2012, 03:47:47 PM »
Video time.
Nice (I was the first to watch it) :)

4223
General Discussion / Re: Blockland Add-On Hoster
« on: June 06, 2012, 05:33:20 PM »
Don't trust Brian with private mods.

4224
Gallery / Re: Blockland Tutorial Build
« on: June 06, 2012, 07:47:10 AM »
While that might be a good idea, eventing most of it would help teach new players since they are given tools at the end of the tutorial and can then backtrace and see how it was made.
I was just assuming Badspot would want it scripted because that's how the current Tutorial runs.

4225
Gallery / Re: Blockland Tutorial Build
« on: June 06, 2012, 07:41:40 AM »
Very nice. Make sure it runs off coding, not events.

4226
General Discussion / Re: VCE Help Menu broken? Fix here.
« on: June 05, 2012, 06:30:11 PM »
Simply put the attached file into Blockland/config/client/VCE/

You might have to reload blockland, or you might not. I'm not sure.
Didn't work. it said "Failed to connect due to DNS errors.". I did restart Blockland.

EDIT: If I put VCEClient_fetchManualCache(); in the console it brings up the manual.

DOUBLE EDIT: I edited the script a little to make it auto VCEClient_fetchManualCache(); instead of fetching up the website shtuff.

4227
General Discussion / Re: VCE Help Menu broken? Fix here.
« on: June 05, 2012, 05:39:06 PM »
no
Then what do you do for it to work in game?

4228
General Discussion / Re: VCE Help Menu broken? Fix here.
« on: June 05, 2012, 04:27:32 PM »
yeah but this is ingame
But won't you need to modify the VCE script to actually get it to work?

4230
Modification Help / Re: When A Player Steps Off A Brick
« on: June 05, 2012, 02:44:15 PM »
I would recommend using triggers:
http://forum.blockland.us/index.php?topic=192400.0
I don't know what to set the trigger shape and stuff to.

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