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Messages - jes00

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4246
General Discussion / Re: Glass' FreeBuild [Rules Section Added]
« on: May 30, 2012, 10:15:01 AM »
No more admin for jes00 ):

4247
Gallery / Re: Mines of Moria
« on: May 30, 2012, 08:33:38 AM »
-snip-

Not much to the Mines of Moria.
That's only one of the many halls foo.

4248
Modification Help / Re: Furling/Cubelands 's Project
« on: May 30, 2012, 07:42:05 AM »
He can be bad at english, but it's not his fault, I think his main language is not english, that's why he have a bad grammar, atleast he is trying
He speaks sign language, it does not translate well to text.

4249
Add-Ons / Re: GSF Add-On Topic
« on: May 29, 2012, 06:25:49 AM »

4250
Modification Help / Re: Client-sided message
« on: May 28, 2012, 03:29:08 PM »
newChatSO.addLine( string );
Whats the difference between that and newChatHud_addLine(string); ?

4251
Help / Re: .zip on Mac
« on: May 25, 2012, 11:40:39 AM »
1. Select all the files you want to zip (NOT THE FOLDER!!!)
2. Right click one of the files
3. Select the compress option
4. Rename the file to what it's supposed to be
5. Yay, you just zipped a file successfully

4252
Who said it was client sided?
Client Events GUI:


commandToServer([function], args,...)
commandToClient(client, function, args,...)
Now I'm very confused as to what it does.

4253
Suggestions & Requests / Re: Dwarf Playertype
« on: May 24, 2012, 08:16:00 PM »
What I think is that the torso would be a little larger than normal.
So you want em to be a little fatter then normal?

4254
.......
Back on topic please
This isnt "Help - How to trigger server **** from client"
This is on topic, it's discussing how it's made.

4256
Modification Help / Re: How to add defense.
« on: May 24, 2012, 07:53:49 PM »
What does BRPG Supposed to stand for?

4257
It is events for the player anywhere or anytime....
Basically, a gui for events Player and Client only
You can't have client sided events.

4258
You use the /CEvents command to bring up an event gui FOR THE PLAYER.
But whats it do?

4259
Client Events GUI:
A gui that would pop up after the command "/CEvents" and would only allow Relay events, On player activated, Player Touched, On mouse fired, etc.
You would have VCE and other Player Events + Client Events
"Client Event" would replace most "Self" events
Example:
OnPlayerSpawn > Client Event > Fire Relay
OnRelay > Client Event > Fire relay
OnRelay > Client Event > VCE IfValue > firing == 1 {3 3}
OnVariableTrue > Player > SpawnProjectile > [10] Gun Bullet {0}{0}{0}
I don't understand.

4260
Suggestions & Requests / Re: Dwarf Playertype
« on: May 24, 2012, 05:19:42 PM »
In my opinion, around that size is probably good. But is it possible for you to make it sort of wider and thicker?
Yes but it will look stretched.

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