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Messages - thecableguy

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241
BAHNANAZ!
<3
Or, is it the bagel?

242
Clan Discussion / Re: [UGN] United Galactic Navy - Post or die :P
« on: July 06, 2010, 12:00:49 PM »
Hmm.....

Idk, the pics are workin for me. Dont know why they wouldnt for you.

243
Clan Discussion / Re: Krystal's Clan [KC]
« on: July 06, 2010, 11:38:51 AM »
Hi krystal.

244
Clan Discussion / Re: [UGN] United Galactic Navy - Post or die :P
« on: July 05, 2010, 08:10:43 PM »
*Bump*

245
Clan Discussion / Re: Blockland Military!
« on: July 05, 2010, 06:10:59 PM »

246
Clan Discussion / Re: Skiing clans?
« on: July 05, 2010, 05:24:52 PM »

247
Clan Discussion / Re: Krystal's Clan [KC]
« on: July 05, 2010, 05:19:51 PM »
Lol almost page 300

248
Clan Discussion / Re: The Last Brick [TLB] - Revived
« on: July 05, 2010, 04:45:58 PM »
Meh, layouts kinda....... Yeah.....

249
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: July 05, 2010, 04:37:25 PM »
When building my ships, I go for functionality, not size. You'll find that the larger the ship is, the harder it is to fill it with rooms.
So far that hasn't been a problem and the ship is close to being finished but thanks for the advice.

250
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: July 05, 2010, 04:30:33 PM »
Three decks. She's not an incredibly large ship, but there's enough room.
No offense but technically the epsilon is much larger than that ship and it is expected to only be 20k bricks when finished...... Comr4de said that he thought the orion was 52k bricks which i think is really surprising :o

Well if you guys ever need any extra space the epsilon can hold it <3

251
Clan Discussion / Re: {R} Ragnarok
« on: July 05, 2010, 04:22:31 PM »
Say, orion, how about you make a ZAPT map? If it's good i might consider trying out for beta testing.

252
Clan Discussion / Re: [BAN] - Blockland Alliance Navy
« on: July 05, 2010, 04:19:37 PM »
It would be a good idea to withdraw our slot in that convention thing. It's pointless and seemingly disorganized. The host doesn't have all his stuff together and I don't trust it.
I was thinking the same thing. That's why i turned down the offer to include UGN at blockoworld.

Btw ace, how many decks tall is the Orion?

253
Clan Discussion / Re: [iT] iTickle - Finally, im alive!
« on: July 05, 2010, 04:18:15 PM »
The only way to make blockland a better place is with tear gas and riot police :cookieMonster:

254
Clan Discussion / Re: [UGN] United Galactic Navy - Post or die :P
« on: July 05, 2010, 04:15:08 PM »
I'm 12, not so much immatureness there. Seriously, 12 can be fine, but don't judge on someone's age, it's how they act. Age isn't maturity.
I dont judge people on someones age but i know for a fact that most people 13+ act alot more mature than those who are 12 and under. If you don't like the rules then too bad, it's our clan and we can run it the way we want.

255
Clan Discussion / Re: [UGN] United Galactic Navy - Post or die :P
« on: July 05, 2010, 04:02:39 PM »
The application rules are ew. Especially the first one, just no. 2 is kinda not really required, but okay.
Rule 1 is important because we want only mature people who can behave themselves in the clan.
I have already banned countless people for whining about the age requirement and these kind of people are not welcome here. If they cannot understand why rules like that are put there in the first place then they can just get out.

Rule 2 is important because you need IRC so we can contact you no matter what server your on.

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